Total War: WARHAMMER III
Patron Gods (Updated for 6.3)
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Обновление: 2 сен в 14:43
автор: stompie5

Updated for 6.3

Обновление: 25 авг в 16:56
автор: stompie5

Marauder Javelins of Tzeentch benefit from Red Line Skills.

-Thanks to Olive for bringing it to my attention

Обновление: 19 июл в 23:52
автор: stompie5

Modded Nurgle units should not start at full health when you recruit them, just like the vanilla units

-Thanks to AwDiddums for bringing it to my attention

Обновление: 25 мар в 18:46
автор: stompie5

Updated for 6.1
-land_units_tables was outdated

Обновление: 5 янв в 16:26
автор: stompie5

Khorne Halberds should now benefit from the tech

-Thanks to 3T3RNUN and MAMAVAUDOU for bringing it to my attention

Обновление: 25 дек. 2024 г. в 9:55
автор: stompie5

Slaanesh Marauders with Javelins have voice lines again
-Thanks to GoatScream for bringing it to my attention

Chosen of Khorne with Halberds are recruited from the mortal buildings
-Thanks to MarineCARMINE and 3T3RNUN for bringing it to my attention

Обновление: 12 дек. 2024 г. в 13:56
автор: stompie5

Updated for 6.0. No changes

Обновление: 31 окт. 2024 г. в 12:31
автор: stompie5

Updated for 5.3. No changes

Обновление: 29 авг. 2024 г. в 16:20
автор: stompie5

Khorne units now have 35% spell resistance like the vanilla Khorne units
-Thanks to antentacion for letting me know it was increased

Обновление: 20 авг. 2024 г. в 9:09
автор: stompie5

Updated for 5.2
-Had to update cdir_military_generator_unit_qualities_tables