Garry's Mod

Garry's Mod

[PM] Velociraptor JWE2
Ergebnisse 1–10 von 108
< 1  2  3 ... 11 >
Update: 15. Nov. um 6:12
von Echo

-Material improvements
-Created new materials for the eyes with accurate shine and shading

Update: 18. Okt. um 15:57
von Echo

-Material improvements

Update: 16. Okt. um 16:41
von Echo

-Removed unecessary normal maps from the head mounted camera bodygroup that can't even really be seen.
-Added phongalbedotint to materials for better lighting
-Improved weightpainting on the head mounted camera

Update: 9. Sep. um 15:38
von Echo

-Animation improvements

Update: 30. Jul. um 17:27
von Echo

-Improved the surface-based footstep system so the model does a tracehull calculation to determine what type of surface you are standing on, like normal player-footsteps, instead of using one traceline.
if you notice any performance issues with this, use "player_dinosaur_footsteps_cheap 1" to use the old method.
-New water footstep sounds

Update: 1. Jul. um 6:15
von Echo

-Changed footstep volumes

Update: 30. Jun. um 3:55
von Echo

-The jaw drop flex opens the mouth slightly more (for voicechatting purposes)

Update: 26. Jun. um 8:31
von Echo

-Footsteps lua code updated
-Footstep sounds can no longer cut each other off, fixing the audio pop sound

Update: 24. Jun. um 12:06
von Echo

-Made the model's bounding box the size of a human model to fix a bug with equipping the model near a trigger, causing that trigger to activate.
-Lua code cleanup and improvements.

Update: 19. Jun. um 4:55
von Echo

-New material based footstep system