Garry's Mod

Garry's Mod

[PM] Velociraptor JWE2
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Update: Nov 15 @ 6:12am
by Echo

-Material improvements
-Created new materials for the eyes with accurate shine and shading

Update: Oct 18 @ 3:57pm
by Echo

-Material improvements

Update: Oct 16 @ 4:41pm
by Echo

-Removed unecessary normal maps from the head mounted camera bodygroup that can't even really be seen.
-Added phongalbedotint to materials for better lighting
-Improved weightpainting on the head mounted camera

Update: Sep 9 @ 3:38pm
by Echo

-Animation improvements

Update: Jul 30 @ 5:27pm
by Echo

-Improved the surface-based footstep system so the model does a tracehull calculation to determine what type of surface you are standing on, like normal player-footsteps, instead of using one traceline.
if you notice any performance issues with this, use "player_dinosaur_footsteps_cheap 1" to use the old method.
-New water footstep sounds

Update: Jul 1 @ 6:15am
by Echo

-Changed footstep volumes

Update: Jun 30 @ 3:55am
by Echo

-The jaw drop flex opens the mouth slightly more (for voicechatting purposes)

Update: Jun 26 @ 8:31am
by Echo

-Footsteps lua code updated
-Footstep sounds can no longer cut each other off, fixing the audio pop sound

Update: Jun 24 @ 12:06pm
by Echo

-Made the model's bounding box the size of a human model to fix a bug with equipping the model near a trigger, causing that trigger to activate.
-Lua code cleanup and improvements.

Update: Jun 19 @ 4:55am
by Echo

-New material based footstep system