Total War: WARHAMMER III

Total War: WARHAMMER III

Lily's Bretonnia Overhaul: Definitive Edition - Immortal Empires - 6.3.1
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Actualización: 7 DIC 2024 a las 15:45

Dairy Farms cost more 500 more to build at each tier
Peasantry Commander, Noble Commander and Noble Steward require level 12 to unlock, up from level 9
Hay Stores no longer gives -4% upkeep to knights vow and questing vow units
Blessing of the Grail gives -5% upkeep and recruitment cost, instead of -4% / -10%

Actualización: 5 DIC 2024 a las 3:45

Royal Men-at-Arms have 35 melee attack up from 33

Actualización: 4 DIC 2024 a las 6:21

Weapon damage values modified for various units throughout all my mods, giving them a 1/3 ratio between AP and base damage (and 3/1 ratios for armour piercing attacks)

Actualización: 3 DIC 2024 a las 7:37

Foot Squires no longer gain +20 armour from Heavy Armour tech, gaining the usual +10 instead
Foot Squires have +2 hit points per model

Actualización: 1 DIC 2024 a las 8:08

Herbalists reduces the cost of Pox shelters by -20% up from -15%
Noble Honour gives +4 recruit rank for Lords, up from +2

Actualización: 1 DIC 2024 a las 7:15

Banner Carriers gives +5 leadership, up from +4
Expert Blacksmiths no longer gives +1 local recruitment
Autonomous collective gives +10 peasants instead of +5 peasants and -5% upkeep for non-knight melee infantry

Peasant's duty effect gives +5 leadership down from +6

Grail Reliquae has 200 more hit points and +2 MA, but -6 MD

Actualización: 25 NOV 2024 a las 14:14

Aspiring Knights gives Foot Squires +4 melee attack, down from +8

Actualización: 25 NOV 2024 a las 14:01

Alberics Foot Squires cost -35% to recruit

Actualización: 25 NOV 2024 a las 12:16

Royal Men-at-Arms (Skirmishers) and Royal Men-at-Arms (Hammers) have less charge bonus

Actualización: 24 NOV 2024 a las 9:07

Foot Squires moved to Tier 3 Barracks
Royal Men-at-Arms (Polearm) added to Tier 4 Barracks
Foot squires melee stats reverted to vanilla (this is a nerf)
Foot squires no longer have Glorious end, like vanilla (this is a nerf)
Foot squires now benefit from Men-at-Arms Reform tech

Dairy Pastures gives 125/200/250 income up from 100/175/250
Taverns give more public order
Hovels give less growth

Herbalists reduces the cost of Pox shelters instead of enabling income
Pox shelters income removed
Mystic Medicine gives +3% replenishment, down from 4%
Blessing of the Grail no longer gives replenishment
Blessed Blades no longer gives +4 melee defence

Dominion skills are all faction wide now and all require level 20