Stellaris

Stellaris

Star Wars: Empire Ships Maintained
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更新于:2023 年 12 月 4 日 上午 3:25

Version 0.0.6

Multiple Fixes and Edits are as Follows:

Coruscant System Initializer name, Description and Planet Names, should now be fixed and fully functional now! the Origin is till bare bones but i am planning on trying to flesh it out and add more functionality, no guaranties though! let me know in the bugs tab if it does not along with a description of what the problem is!

Naming of a few ship sections have been changed or fixed, also fixed other naming issues with ships.

Certain ship sections have been added on to and some have had functional but broken weapon slots fixed so they can be assigned by the player, along with some to add what is mentions in the weapon size slots when selecting, some i can not fix because i believe that i will need to edit the models to make them accurate!

Sorry for the double update, i missed a couple things to deal with the ship components tri-dupe problem!

that is all i can remember since i did the edits!

更新于:2023 年 12 月 4 日 上午 2:54

更新于:2023 年 11 月 17 日 上午 8:58

0.0.6

Fixes:

Fixed problem where the fourth fighter craft could not be slotted.
Fixed entries that caused "ship types" that were not ship types would be null and useless clutter

更新于:2023 年 11 月 16 日 下午 4:15

0.0.5

Changes are as Follows:

Ships:
Empire Fighter, Empire Bomber and Empire Patrol Craft Ship Sizes: Fleet and Global Slots have been increased to consume 1 of both, from the previous 0.5 or so, this is to prevent the game from crashing when attempting to add it to any fleets.

Weapons:
Proton Torpedo's have be relegated to the small weapon slot along with the Ion Pulse and Concussion Missiles.
Diamond Boron Missile: the ship restriction has been removed to allow more relevancy with other ships, but has retained its weapon slot class of "Torpedo".

That is it Folks, Bleiben Sie sicher und haben Sie Spaß! (Stay Safe and Have Fun!)

更新于:2022 年 12 月 20 日 上午 10:23

Update 0.0.4 Changes are as follows,

-Because of the requests, feedback and complaints because the event refuses to work, as well as my inexperience working with events, the Annihilator SSD is now able to be designed and requisitioned from the space stations.

-Concussion and Ion Pulse have been made to be equipped by the "Small" weapon slots, where as the proton torpedoes have been set to populate "Medium" weapon slots. Diamond Boron Missiles are still set to the torpedo slot, however they have been made accessible to all ships that have torpedo slots.

-Renamed certain ships to be more accurate to the Star Wars Lore.

-Ships added by this mod will now be able to be viewed in the ship viewer when selecting the ship set.

-Added compatibility for the new ship roles parts (i.e. Torpedo and Carrier Roles)

-Removed the sounds for the larger ships (i.e. Star Dreadnought, SSD and Battle-cruiser.

-Removed the Militarist Ethic requirement for the "Turbolaser Research" Civic.

And lastly if i am not forgetting anything else. -Made the XL Plasma Blast and Ion Blast parts usable with any ship that has XL slots.

Have fun all!

更新于:2022 年 12 月 20 日 上午 10:10

更新于:2022 年 12 月 20 日 上午 10:03

更新于:2022 年 10 月 31 日 下午 7:00

更新于:2022 年 10 月 26 日 下午 7:46

-Made Weapons Tibanna Gas Upkeep more reasonable and sustainable. corrected a file naming instance the could have caused problems.

更新于:2022 年 10 月 26 日 下午 7:45