Stellaris

Stellaris

Rescaled Tactical Combat
Menampilkan81-90 dari 110 kiriman
< 1 ... 7  8  9  10  11 >
Pembaruan: 18 Des 2024 @ 2:47pm
berdasarkan HungryEye

- Increased diplo weight from fleet power to a factor of 1.
- decreased mia time multiplier to 0.55.
- Set ships to engage with targets when within 75% of their max range.
- Removed torpedo_1 tech as a requirement for torpedo combat computers.

Pembaruan: 17 Des 2024 @ 4:16pm
berdasarkan HungryEye

Pembaruan: 15 Des 2024 @ 7:40pm
berdasarkan HungryEye

Pembaruan: 15 Des 2024 @ 7:21pm
berdasarkan HungryEye

Pembaruan: 15 Des 2024 @ 1:57pm
berdasarkan HungryEye

Pembaruan: 15 Des 2024 @ 6:49am
berdasarkan HungryEye

Pembaruan: 12 Des 2024 @ 2:40pm
berdasarkan HungryEye

Pembaruan: 8 Nov 2024 @ 12:52pm
berdasarkan HungryEye

- Decreased supremacy tradition adoption effect for command limit from 20 to 10.

Pembaruan: 8 Nov 2024 @ 12:18pm
berdasarkan HungryEye

- Increased military_power_exponent to 0.55.
- Increased naval cap technologies by 67% to make them a little more worth taking.
- increased command limit repeatable technology to 5.
- Version update.

Pembaruan: 1 Jun 2024 @ 11:50am
berdasarkan HungryEye