Stellaris
Rescaled Tactical Combat
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Aggiornamento: 18 dic 2024, 14:47

- Increased diplo weight from fleet power to a factor of 1.
- decreased mia time multiplier to 0.55.
- Set ships to engage with targets when within 75% of their max range.
- Removed torpedo_1 tech as a requirement for torpedo combat computers.

Aggiornamento: 17 dic 2024, 16:16

Aggiornamento: 15 dic 2024, 19:40

Aggiornamento: 15 dic 2024, 19:21

Aggiornamento: 15 dic 2024, 13:57

Aggiornamento: 15 dic 2024, 6:49

Aggiornamento: 12 dic 2024, 14:40

Aggiornamento: 8 nov 2024, 12:52

- Decreased supremacy tradition adoption effect for command limit from 20 to 10.

Aggiornamento: 8 nov 2024, 12:18

- Increased military_power_exponent to 0.55.
- Increased naval cap technologies by 67% to make them a little more worth taking.
- increased command limit repeatable technology to 5.
- Version update.

Aggiornamento: 1 giu 2024, 11:50