XCOM 2
[WOTC] Playable Codex
Viser 11–20 av 53 bidrag
< 1  2  3  4  5  6 >
Oppdatering: 12. nov. 2022 @ 1.37

Fiwed the cost.
The project should now be buildable

Oppdatering: 11. nov. 2022 @ 5.25

Should fix the Proving grounds.

If it doesn't fix it, I have added the version using the base game Codex brain, go in "XcomStrategyTuning.ini" and uncomment the lines after the ";! Using base game Codex brain"

Oppdatering: 8. nov. 2022 @ 11.47

Fixed bug where the gun would not appear
Fixed a bug where the gun could be sold for 30 supplies, creating an infinite money glitch

Oppdatering: 25. okt. 2022 @ 9.57

Fixed an issue with the loot tables

Oppdatering: 10. okt. 2022 @ 9.01

Fixed the weapons not being usable

It was a header issue

Oppdatering: 9. okt. 2022 @ 12.53

Should fix the gun not working

Oppdatering: 9. okt. 2022 @ 11.05

Fixed the issue of the gun not being able to shoot

Oppdatering: 9. okt. 2022 @ 10.33

- Fixed the codex not being able to shoot
- Fixed the cost
- Added CI compatibility

Oppdatering: 11. sep. 2022 @ 12.55

Added support for Covert Infiltration and fixed the cost / time to create a Codex

Oppdatering: 29. aug. 2022 @ 5.11

Big update :
- The Proving ground bug is fixed. Once you kill a codex, a new item will spawn. THIS USES THE CODEX BRAIN IMAGE, It will only be used for the project at the proving ground