XCOM 2
[WOTC] Playable Codex
Mostrando 11-20 de 53 aportaciones
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Actualización: 12 NOV 2022 a las 1:37 a. m.

Fiwed the cost.
The project should now be buildable

Actualización: 11 NOV 2022 a las 5:25 a. m.

Should fix the Proving grounds.

If it doesn't fix it, I have added the version using the base game Codex brain, go in "XcomStrategyTuning.ini" and uncomment the lines after the ";! Using base game Codex brain"

Actualización: 8 NOV 2022 a las 11:47 a. m.

Fixed bug where the gun would not appear
Fixed a bug where the gun could be sold for 30 supplies, creating an infinite money glitch

Actualización: 25 OCT 2022 a las 9:57 a. m.

Fixed an issue with the loot tables

Actualización: 10 OCT 2022 a las 9:01 a. m.

Fixed the weapons not being usable

It was a header issue

Actualización: 9 OCT 2022 a las 12:53 p. m.

Should fix the gun not working

Actualización: 9 OCT 2022 a las 11:05 a. m.

Fixed the issue of the gun not being able to shoot

Actualización: 9 OCT 2022 a las 10:33 a. m.

- Fixed the codex not being able to shoot
- Fixed the cost
- Added CI compatibility

Actualización: 11 SEP 2022 a las 12:55 p. m.

Added support for Covert Infiltration and fixed the cost / time to create a Codex

Actualización: 29 AGO 2022 a las 5:11 a. m.

Big update :
- The Proving ground bug is fixed. Once you kill a codex, a new item will spawn. THIS USES THE CODEX BRAIN IMAGE, It will only be used for the project at the proving ground