Source Filmmaker

Source Filmmaker

Improved Head Textures - Medic (Read Desc)
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更新于:2023 年 5 月 6 日 上午 7:26

- Increased Noise Intensity from 1% to 2%
- Color corrected the Lips
- Small Improvements to the Stretch, Phong and Exponent Textures

更新于:2022 年 11 月 1 日 上午 5:26

- Color Correction
- New Improved Normal Maps
- New Rim Mask
- New Phong and Exponent Textures
- New Material settings to match the other Classes' design
- Restored Texture detail that was lost in certain areas in the Upscaling process
- Improved the edges of the beard and hair line
- Improved Shading on the ears, forehead (the wrinkles of the Stretch Texture variant), lips, skin, neck and gums
- Improved Textured Wrinkles on the Compress and Stretch Texture variants
- Improved facial detail on the Stretch variant
- Improved Teeth Texture, Shading and Seam
- Changed Tongue's shading to match the other Classes’ design
- Fixed / Future-proofed small Texture seams
- Removed the noisy compression on the hair
- Removed the shadow casted by Medic's hair on the forehead from the Compress and Stretch Texture variants
- Removed $detail and DX8 attributes from Materials

更新于:2022 年 11 月 1 日 上午 5:17

Changed by SFM

更新于:2022 年 6 月 27 日 上午 9:04