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报告翻译问题






- Increased Noise Intensity from 1% to 2%
- Color corrected the Lips
- Small Improvements to the Stretch, Phong and Exponent Textures
- Color Correction
- New Improved Bump Maps
- New Rim Mask
- New Phong and Exponent Textures
- New Material settings to match the other Classes' design
- Restored Texture detail that was lost in certain areas in the Upscaling process
- Improved the edges of the beard and hair line
- Improved Shading on the ears, forehead (the wrinkles of the Stretch Texture variant), lips, skin, neck and gums
- Improved Textured Wrinkles on the Compress and Stretch Texture variants
- Improved facial detail on the Stretch variant
- Improved Teeth Texture, Shading and Seam
- Changed Tongue's shading to match the other Classes’ design
- Fixed / Future-proofed small Texture seams
- Removed the noisy compression on the hair
- Removed the shadow casted by Medic's hair on the forehead from the Compress and Stretch Texture variants
- Removed $detail and DX8 attributes from Materials
Remember to change the 'medic' folder back to its name.
But even if it works through this method I'm still not satisfied with the outcome, as the textures were designed to work without any tinkering, so perhaps more troubleshooting is necessary.
using $basetexture, the model became pink and black as i expected. i then typed in models\player\medic\medic_head_red.vmt as in your includes at the bottom of the page, he remained black and pink so i tried the hwm one and still nothing happened.
I double checked with my folders that my workshop has priority and it does.
upon checking the medic model itself to see if maybe your textures overrode the default and replaced them i haven't done that, i will see if i know anyone else that uses sfm so i can compare their default medic to mine.
Also when you mentioned "tried both of the textures but it just leaves him pink and black", you mean after using the $basetexture technique or it shows like that by default?
attempting to add the texture using $bastexture on the tf_movies medic model.
tried both of the textures but it just leaves him pink and black.
my workshop is on the top of my list in the SDK, i've tried to unsub and resub with sfm closed, i tried both red and blu textures. i haven't got any other overriding textures and im not subbed to any of your textures that would cause any issue.
https://wiki.teamfortress.com/wiki/Meet_the_Medic#/media/File:Doctorsoffice.jpg