Stellaris
! Sartek Tradition - Ascension Perk Merger
132개 중 21~30개 표시 중
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업데이트: 2025년 8월 30일 오전 5시 20분
작성자: A-Sartek

* Executive Vigor no longer grants an extra civic because ESAP no longer adds one, however this could come back after menu is ready and could be pickable under the "highest" preset.
* Added changes to shields granted by Enigmatic Engineering when using Better Perks mod.
* Added rare tech chance to Technological Ascendancy AP according to vanilla latest changes.
* Technological Ascendancy AP no longer grants all_technology_research_speed according to vanilla latest changes, however Better Perks mod adds a 5% if you want some of that back.

업데이트: 2025년 8월 13일 오후 3시 05분
작성자: A-Sartek

Left ap_imperial_basis and ap_engineered_excellency (APB Mod perks) out of reroll capabilities due to granting civic points and biological trait points respectively.

업데이트: 2025년 8월 13일 오후 3시 03분
작성자: A-Sartek

Testing ap_imperial_basis and ap_engineered_excellency reroll.

업데이트: 2025년 8월 13일 오후 3시 02분
작성자: A-Sartek

Added reroll capabilities to most perks from Ascension Perks Broadened.
(Link: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2786371128 ).

업데이트: 2025년 8월 11일 오전 11시 30분
작성자: A-Sartek

Mastery of Nature was not restricted for Planetscapers, it is now fixed, this was a remnant of Expanded Pops prior changes. (Thanks for the feedback @Fenrisúlfr).

업데이트: 2025년 7월 5일 오후 6시 30분
작성자: A-Sartek

Better Perks changes have been added (Thanks for the feedback @Aphyxia).

업데이트: 2025년 7월 3일 오후 3시 04분
작성자: A-Sartek

* Added new scripted variable placeholder for ESAP mod.
* Added new re-roll function via edict for Vanilla perks, ESAP perks and a single Empires Expanded Perks (the only one that does not add "permanent" changes to society).
* Made an override ap_our_true_vision and AAR_ap_ETHIC in order to hide them from Hive Minds since this mod offers equivalent alternatives to ALL Gestalts. (Thanks for the feedback @Graion Dilach)
* Better Perks no longer grant -leader_skill_levels = 5- (Thanks for the report @Aphyxia)

업데이트: 2025년 6월 22일 오전 5시 57분
작성자: A-Sartek

* Added Better Perks hydrocentric trait tooltip.
* Mastery of Nature no longer adds buildings when used with Better Perks mod, buffs are now swapped to districts. (Thanks for the report @Aphyxia)
* Slightly adjusted all perks to reflect Better Perks additions.
* Fixed localization reference "aap_mechromancy_zombie_machine" to "ap_mechromancy_zombie_machine".
* Created an inline toggle for ACOT tooltip -"must_know_about_fe" and trigger- -acot_cosmogenesis_alpha_condition_check = yes-.
* Switched Kek origins scripted variable from @KO_galactic_core_maximum_hyper_check to @kek_origins_active. (Thanks a lot for your collaboration @ Kekadoodle  !)

업데이트: 2025년 6월 20일 오전 4시 45분
작성자: A-Sartek

* Added compatibility for Kek's Origins: Created inline toggles for -has_origin = KO_ZroTouched- in Engineered Evolution AP, Flesh is Weak AP and Synthetic Evolution AP.

업데이트: 2025년 6월 20일 오전 3시 16분
작성자: A-Sartek

* Added Empires Expanded changes; empires with civic_hive_manipulators_of_life are now able to pick Engineered Evolution AP early like Overtuned empires and the potential trigger changed. (Thanks for the report @kNow Name!)

* Added -damage_vs_country_type_giga_eawaf_sirens_mult = 0.5- to Defenders of the Galaxy AP. (Thanks for the report @kNow Name!)