武装突袭3

武装突袭3

Combat Drones Expansion
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更新于:10 月 25 日 上午 3:56

- Drone attachment rebuilt around the new holder system, so AI and scripted units can attach/detach just like players.
- Dropping cargo now detaches the real ammo first, frees the holder, restores UAV mass, and keeps payloads pointing forward.
- FIX: Autonomous UAVs no longer hover awkwardly after attachments; the flyInHeight override keeps them stable (by disabling collision detection, side effect is low flight profile)
- FIX: You can re-arm the same drone repeatedly without having to respawn it—attach, drop, and attach again works reliably.
- FIX: ACE & vanilla actions updated to match the new logic; the old optimisation toggle is gone.

Developer Changelog & Guidelines
- Helper functions now require [drone, unit] and persist state with NER_CDE_holder, NER_CDE_grenadeAmmo, NER_CDE_attachedAmmoClass, NER_CDE_holderMass.
- New condition helpers (NER_CDE_canAttach*, NER_CDE_canDropCargoVanillaCondition) and support scripts (NER_CDE_applyUAVCollisionOverride, NER_CDE_restoreUAVCollisionOverride, NER_CDE_updateAttachmentTransform) replace the optimisation-mode code
path.
- Fixed bugs: lethal ammo no longer stays attached during cleanup; holders are removed before mass resets; underbarrel rounds keep their forward orientation when dropped; autonomous UAV ply-in-height stabilised; repeated attachment cycles on the same
drone now work reliably.
- Dev Guidelines: always pass [drone, unit];

更新于:2024 年 8 月 18 日 上午 7:16

- Added new setting: "Enable Vehicle Damage Helper Function". This feature assists in applying damage to heavily armored vehicles, especially in environments with server lag. Enabling this setting ensures more consistent damage application under these conditions. Enabled by default.

更新于:2024 年 5 月 8 日 上午 11:45

- fix for some ammo not exploding even if a drone was destroyed
- fix for some ammo not exploding even if a drone was hit
- drone/ammo is now more sensitive to touch/hit events

更新于:2024 年 3 月 30 日 上午 11:44

- added missing support for Mavic 3T from mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3112310403

更新于:2024 年 1 月 6 日 上午 11:01

更新于:2024 年 1 月 6 日 上午 3:26

- bug fix for Attach actions not showing correctly when player is connected to UAV
- bug fix for Attach grenade action showing when there is no grenade selected by the player

更新于:2023 年 12 月 10 日 上午 3:26

- added additional fallback feature when detecting ammo model (if given ammo from a mod doesn't work well or has missing model definition) + RPT warning

更新于:2023 年 12 月 9 日 下午 3:02

- fix for collision with Anti Wall Glitch mod

更新于:2023 年 12 月 9 日 上午 6:46

- added CBA Settings
- minor fix for wrong mass calculations in case if there were other objects beside ammo attached to UAV

更新于:2023 年 12 月 3 日 上午 5:11

- fix for some underbarrel some ammo not working properly like VOG/GP - 25 CUP/RHS etc.
- added new scriptable A3 vanilla callbacks
- added support for Mavick UAV by Sam (release coming soon)