Europa Universalis IV

Europa Universalis IV

Anbennar - Cannorian Monuments
100 sonuçtan 61 ile 70 arası gösteriliyor
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Güncelleme: 14 Kas 2022 @ 21:37

Added custom tooltips for all of the monument requirement descriptions in order to make it significantly easier to understand what is required to build a particular monument.

Güncelleme: 3 Kas 2022 @ 13:41

fixed a local modifier being global in the kobold trapsmith guild and goofing everything up

Güncelleme: 25 Eki 2022 @ 14:42

Fixed the Silver Spires of the Silver Moon (Silvelar) granting global_tax_modifier on a region effect instead of local_tax_modifier.

Güncelleme: 24 Eki 2022 @ 17:23

added newfoot halfling culture to the list of cultures that can use Escanni monuments

Güncelleme: 13 Eyl 2022 @ 7:32

Updated for 1.34 Lions of the North. Is still compatible with 1.33/whatever version Anbennar is currently running at since monuments are extremely lightweight

Güncelleme: 12 Eyl 2022 @ 10:23

added reachmen culture group to the acceptable list of cultures in the Alenic Reach so that Adshaw can use all the monuments.

Güncelleme: 23 Ağu 2022 @ 17:27

New image for the Pyramids of Khet, this version is cropped properly and better shows the urban environment that the Pyramids are in.

Artstation link of the new art: https://www.artstation.com/artwork/5qBNW

Güncelleme: 11 Ağu 2022 @ 13:23

Fixed small error in requirements of the Throne of the Sorceror King that made it very difficult to use for witch kings.

Güncelleme: 10 Ağu 2022 @ 13:56

Nerfed Bladeskeep down to 2.5% Administrative Efficiency (was 5% previously)

Güncelleme: 9 Ağu 2022 @ 6:38

BIG update, the great merge of my mod to SectionXIII's monuments is complete. This merge effectively adds three new monuments to Cannor:

Nimscodd Academy

The Throne of the Sorcerer-King

Bladeskeep

The Pyramids of Khet

all are rebalanced (a little bit) from Section's mod, with his approval and endorsement.