Europa Universalis IV
Anbennar - Cannorian Monuments
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Обновление: 11 март 2023 в 10:05

Minor localization fixes (corrected a mild spelling issue)

Обновление: 27 ян. 2023 в 17:55

Fixed Kobold Guild of Trapsmiths having a global modifier instead of a local one

Обновление: 26 дек. 2022 в 15:46

Added Gnolls as an accepted culture to North Sarhal's monuments

Обновление: 22 дек. 2022 в 22:42

Added Redtusk Orcs as a culture that can use Escanni monuments. Tooltip doesn't list them as the culture spawns out of Corintar, which is an adventurer nation, and I don't want to clutter the tooltip too much

Обновление: 22 дек. 2022 в 20:24

Bigly update: overhauled the base castle monuments in Cannor to be more interesting (generally just buffing them a bit), as well as giving some of them (all except Calasandur's castles) new art.

Added an event to T3 of Bal Dostan that allows you to accept the vampires as an estate if you want

Added an event each to T3 of Nimscodd's Academy and T3 of Hammerhome's Artificer's Guild that allows you to accept the artificers as an estate early if you want.

Slight modifications to other monuments, including making Neckcliffe's flagship cannons be a multiplier instead of a flat additive modifier, changes to Urvikstein's Ebonsteel Armory, and a few other minor tweaks that I've forgotten.

Обновление: 13 дек. 2022 в 17:59

made it so all instances where an advisor is rewarded now gives the province's culture and religion, so no more regent court advisors after you swap to corinite. Also increased the discount on those advisors to -75%.

Обновление: 9 дек. 2022 в 16:41

updated the localization files

Обновление: 7 дек. 2022 в 3:21

Removed blockade force required from Eborthil's Toref Citadel (because it's boring) and gave them a hostile landing penalty boost instead, as well as +1 area building slot at T3.

Обновление: 23 ноем. 2022 в 5:39

made Escann's monuments available to all dwarves as opposed to just a few select dwarven cultures (silver, iron, steel, etc)

Обновление: 22 ноем. 2022 в 6:09

Fixed a typo where a ( should've been a {

changed Throne of the Sorcerer-King to give +1 possible polices instead of +1 free policies at T3

slightly buffed the Kobold Trapsmith's guild's attrition rate, removed hostile core creation cost