Stellaris

Stellaris

Government Variety Pack
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更新于:9 月 22 日 下午 5:26
作者:LittleRaskol

v7.1 (09/22/25) Lyra (4.1) Update
-Fixed what was needed for compatibility with Stellaris 4.1 (Lyra).
-Added attunement bonuses to civics.
-Shroud-Touched origin:
--Requires either Utopia or Shadows of the Shroud.
--Now gets a bonus that only matters for pursuing psionic ascension (with SotS: +10% attunement mult; otherwise: -5% empire size from psi pops) - meant as a soft encouragement more than an explicit requirement.
--Icon changed to be distinct from that of the new "Shroud-Forged" origin.
--Imrpoved effects tooltip.
-Esper leader trait brought into line with pattern set by Psionic trait.
--In some cases, this meant removing one of two modifiers but keeping the remaining one at parity with Psionic.
--Never added GalComm and Federation modifiers!
--Commanders of fleets have +10% evasion instead of previous modifiers.
-Esper species trait brought into line with pattern set by Psionic trait.
-Otherworld Guide changes:
--Job resources input/output now uses Telepath category (changed from Entertainer)
--Job unity production now gated behind empire having Shroud-Touched origin and/or empire having psi tradition progress (and scales with each)
--Job now gives some degree of amenities base, and more scaling with same factors as unity output.
--Stability bonus gated by origin and scales with with same factors as unity output.
-Species Traits:
--Added tags
--Added allowed archetypes where needed
-"Casino Mysticism" renamed to "Games of Chance" (avoids slight thematic overlap with "Fortune Enterprise"), no longer requires non-Materialist.
-Balanced Shaper/Artificer/Essentialist (increased wrong-tech penalties, added researcher upkeep cost malus for wrong techs)
-General localisation improvement pass.
--Some wording just cleaned up.
--Now using more special icons (esp. for leader traits).
--Refactor of resource descriptions to use standard shorthands.
--Some typos fixed.
--Removed `mod_councilor_ruler_imperial_exp_gain` that has been added to base game (preventing unneeded override)
--Removed specific numbers from job effects (brevity, easier to maintain, base game communicates this well enough)
--Concepts now have icons where appropriate.
-Updated compat version number.

更新于:9 月 7 日 下午 5:19
作者:LittleRaskol

v7.0.5 (09/07/25) - Criminal Branch Office "Swap"
-The criminal/legit effects of branch office buildings should properly check for things like commercial pacts, being in a federation, etc.

更新于:7 月 28 日 上午 4:22
作者:LittleRaskol

v7.0.4 (07/28/25) - Origin NPC Likelihood
-Fed starts (For Discovery, Tradeways, etc) each had "normal" weighting to appear, making any of them unnecessarily likely to appear. This effect compounded as more were added. Each now only has weight = 1.
-Shroud Touched also seemed unnecessarily highly weighted - halved from 10 to 5.

更新于:7 月 27 日 下午 12:36
作者:LittleRaskol

v7.0.3 (07/27/25) - Small Fixes
-'planet_jobs_robotic_produces_mult' -> 'robotic_pop_bonus_workforce_mult'
-'add_trait_no_notify = TRAIT' -> 'add_trait = { trait = TRAIT show_message = no }'
-'enforcer_is_telepath_trigger' no logner used.
-'clothes_texture_index' no longer ised.
-Base game uses 'dystopian_specialist' category for any job that's "like a cop," and GVP now follows suit.

更新于:6 月 9 日 上午 10:46
作者:LittleRaskol

v7.0.2 (06/09/25) - Localization Update for New Job System
Generally changing "+X jobs" to "+X00 jobs" in localisation files.

更新于:5 月 6 日 下午 4:06
作者:LittleRaskol

v7.0.1 (05/06/25) Post Phoenix (4.0) hotfix
-Direct Revelations fixes/updates:
--Improperly scoped to variable for DR councilor level (rendering whole system possibly moot??)
--Upped pop reqs for Wild Cult
-Royal Justice edict updates:
--Per pop now calculated as per 100 pops of applicable pop group for Estates General
---"Applicable" now means free, not being purged or assimilated, and able to think
--Ruler level now reduces cost of declaring "Realm in Peril"

更新于:5 月 5 日 上午 8:38
作者:LittleRaskol

Missed some stuff whoops

更新于:5 月 5 日 上午 8:36
作者:LittleRaskol

v7.0 (05/05/25) Phoenix (4.0) Update
-Fixed what was needed for compatibility with Stellaris 4.0 (Phoenix).
--A lot got changed!
--Sorted out 4000+ line error log.
-General pop changes:
--Pops x100
--Jobs x100
--Housing x100 (no consistent factor in base game, but only used in GVP to house pops given a job by the building)
--Amenities x100 (no consistent factor in base game)
--Deprecated some questionable edge case features that don't have an easy fix in the new pop system.
-Jobs:
--Added swappable_data blocks
--Added promotion blocks
--planet_priests no longer exists; considered bureaucrats now. Needed changes made.
--has_living_standard can no longer be used from jobs, not necessarily needed though.
--Can no longer change output based on has_trait
--trade_value_add is now a resource (trade)
--Updated Offworld Worker desc (provides amenities, not trade)
--Jobs no longer "self-weight"
--I'm not creating a whole separate kind of job just for pops that eat rocks (Planetmind Overseers consume energy)
--Maintenance Drones seem to be deprecated.
-Buildings:
--Added building_sets definitions.
--Corp buildings now cost influence.
--Corp buildings provide some degree of trade bonus from job tags and traders on corp capital (lesser bc only some civics even get them)
--"Professional Protection Office" is now "Professional Investigations Office" for contrast with base game's new Private Security Company
-Other:
--Imperial Bursar councilor gives less trade but more tech sharing
--Ethics weighting on Otherwolrd Guide: More likely for Spi, less for Mat
--a little typo only i would see
-Updated compat version number.

更新于:5 月 4 日 下午 3:12
作者:LittleRaskol

v6.4.1 (05/04/25) - Planetmind Overseer weight fix
-Removed weird weight from Planetmind Overseer job (weighted unity production, but it has only unity upkeep?)

更新于:4 月 27 日 上午 11:03
作者:LittleRaskol

v6.4 (04/27/25) Despicable Neutrals Eradication Protocols
-Attempts to detect and replace "Despicable Neutral" spawned fed partners.
-Various other streamlining/improvements to fed starts.
-Fed start opinion modifier set to 100 (half of Common Ground), to be less arbitrarily punishing.
-NPC fed start origins get minor bonuses (designed to be helpful to the player and not get in the player's way).
-More robust prevention of MC fed partners for ECC.
-Deprecating some obsolete stuff in branch office building code.
-Fixed a typo in Otherworld Guide concept.