Space Engineers
MES Wreckage
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Обновление: 19 апр. 2024 в 19:48

-Removed redundant spawn conditions for Underground bases that was preventing them from appearing if player changed the MES Difficulty config

-Fixed Underground bases not having voxel cleared correctly (it appears the airtightness calculation was changed at some point to be after the prefab manipulation)

Обновление: 18 дек. 2023 в 20:24

Removed BP from Console Block of Wrecks-20.

Обновление: 1 ноем. 2023 в 18:55

Added Wartorn armor to skin randomization

Обновление: 3 септ. 2023 в 3:52

Offset RC deletion to occur 1-2 seconds after GPS sent rather than being simultaneous.

Обновление: 29 авг. 2023 в 1:36

Fixed weirdness with RC.

Обновление: 7 май 2023 в 17:51

- Added 261 new grids, thanks to Reaver and Omega for allowing me to use the grids from their build worlds
- Added Plastic skin to skin randomization
- Added missing block build state randomization
- Removed alternate difficulties, files were becoming extremely unwieldy

Обновление: 12 авг. 2022 в 15:48

Fixed Wreck-313 having heaps of Uranium.

Обновление: 6 юли 2022 в 16:29

Reduced frequency of SG spawn types, were spawning more often than intended.

Обновление: 4 юли 2022 в 19:18

-Added 95 new wrecks thanks to Up_Grayedd and Sevrys
-Added SG Rover wreck type
- All SG ship wrecks can also spawn on planets

Обновление: 3 май 2022 в 16:56