Total War: WARHAMMER III

Total War: WARHAMMER III

Wondrous Wizard Levels - Magic skill tree overhaul
Viser 1–10 av 58 bidrag
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Oppdatering: 3. sep. @ 3.45

Removed the inactive but still visible daemon prince spell effects using the new 'datasnipe' method introduced in patch 6.3.

Oppdatering: 3. sep. @ 3.13

Updated for 6.3.
Fixed missing Ogre specific skills for Lore of Death and Lore of Heavens Butchers/Slaughtermasters.
Fixed issue where Level 3 spells did not count towards unlock requirements for Arcane Conduit.

Oppdatering: 11. juli @ 2.01

Regenerated skill trees to fix reported skill indenting issues.

Oppdatering: 20. juni @ 16.54

Updated core support for Mixu's AIO.
See submod for details (https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2861451024).

Oppdatering: 9. mai @ 21.59

Updated core support for Wez Speshul.
See submod for details (https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2993716623).
Multi lore users now have their spells displayed as effects on the skill tooltip.

Oppdatering: 28. mars @ 2.30

Fixed issue where Kairos spell weren't appearing in UI.
Known issue: Daemon Prince items now display spell effects when they shouldn't.

Oppdatering: 28. mars @ 1.48

Updated for 6.1.
Removed Kairo functionality.
Known Issue: Kairos UI isn't showing the correct spells.

Oppdatering: 2. jan. @ 16.12

Fixed out of date duration/cast values for spells in Yin, Yang, Heavens, Metal and Life.

Oppdatering: 17. des. 2024 @ 1.57

Removed core support for Wez Speshul Savage Great Savage as it was added in the DLC.

Oppdatering: 15. des. 2024 @ 23.51

Hopefully fixed mixed lore caster spells being displayed across multiple spell selection wheels.