Total War: WARHAMMER III

Total War: WARHAMMER III

Wondrous Wizard Levels - Magic skill tree overhaul
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Mis à jour le : 3 sept. à 3h45

Removed the inactive but still visible daemon prince spell effects using the new 'datasnipe' method introduced in patch 6.3.

Mis à jour le : 3 sept. à 3h13

Updated for 6.3.
Fixed missing Ogre specific skills for Lore of Death and Lore of Heavens Butchers/Slaughtermasters.
Fixed issue where Level 3 spells did not count towards unlock requirements for Arcane Conduit.

Mis à jour le : 11 juil. à 2h01

Regenerated skill trees to fix reported skill indenting issues.

Mis à jour le : 20 juin à 16h54

Updated core support for Mixu's AIO.
See submod for details (https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2861451024).

Mis à jour le : 9 mai à 21h59

Updated core support for Wez Speshul.
See submod for details (https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2993716623).
Multi lore users now have their spells displayed as effects on the skill tooltip.

Mis à jour le : 28 mars à 2h30

Fixed issue where Kairos spell weren't appearing in UI.
Known issue: Daemon Prince items now display spell effects when they shouldn't.

Mis à jour le : 28 mars à 1h48

Updated for 6.1.
Removed Kairo functionality.
Known Issue: Kairos UI isn't showing the correct spells.

Mis à jour le : 2 janv. à 16h12

Fixed out of date duration/cast values for spells in Yin, Yang, Heavens, Metal and Life.

Mis à jour le : 17 déc. 2024 à 1h57

Removed core support for Wez Speshul Savage Great Savage as it was added in the DLC.

Mis à jour le : 15 déc. 2024 à 23h51

Hopefully fixed mixed lore caster spells being displayed across multiple spell selection wheels.