全面战争:战锤3

全面战争:战锤3

Ultra Aggressive & Smart AI
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更新于:2024 年 2 月 23 日 下午 5:10
作者:Hecleas

更新于:2023 年 11 月 28 日 上午 1:12
作者:Hecleas

-Adjustment/correction of "task" value which made the AI ​​too defensive on its neighboring territories to enemies, as a result it became passive.
Now everything is unlocked and the campaign map is very active, dynamic and aggressive
-Increased desire to recruit elite units for the AI

更新于:2023 年 11 月 25 日 上午 4:07
作者:Hecleas

更新于:2023 年 10 月 1 日 上午 8:41

Update:
-A lot of work on the analysis of forces, whether troops, garrisons, colonies, etc.
-Better value judgment
-Better analysis of terrain and positioning
-More strategic
-More intelligent

更新于:2023 年 9 月 14 日 上午 6:02

更新于:2023 年 9 月 2 日 上午 6:12

-Several hours of debugging
-Improved the behavior of the AI ​​which defends its territories where the enemy has penetrated
-Adaptation of the mod for the new update

Special mention; after the theft of some of my values ​​by Forlorn the AI ​​expert according to himself.
It's Creativity Assembly's turn, but unluckily they copied old values ​​that I changed because they made the AI ​​suicidal when attacking fortified and non-fortified colonies.
Keep it up guys, you're geniuses...

更新于:2023 年 6 月 26 日 上午 5:49

更新于:2023 年 6 月 25 日 下午 2:58

-Correction of value judgment on unfortified settlements
-Increased the priority of defending a colony that is under siege
-Improved value judgment of enemy armies (other than colonies)

更新于:2023 年 6 月 9 日 下午 8:54

更新于:2023 年 6 月 9 日 上午 6:33

-Removed the last colony bonus, now you won't see the AI ​​be siege for 10 turns to destroy the last colony of the targeted faction