Stellaris

Stellaris

Spaceborne Civs Expanded
Ergebnisse 11–20 von 56
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Update: 29. Nov. 2024 um 21:59
von Tovius

Update: 29. Nov. 2024 um 12:29
von Tovius

1.4.1
Additions:
- Higher level bio drives increase ship speed
- Cutholoids can be pacified
- Some Guardians can be pacified
- Nesting Grounds, Voidworm special project gives both Voidworm Enzymes modifier and progress on Voidworm Immunity tech
- Nesting Grounds, pacifying creatures always gives both tech and modifier
- Nesting Grounds, finishes Voidworm Plague situation three times as quickly
- Nesting Grounds, can build Stellar Zoos
- Beastmasters can always pacify void clouds

Tweaks:
- Nesting Grounds gives +33% space fauna hull, and +1 space fauna breeding chance, instead of +15% space fauna sublight speed
- Nesting Grounds, amoeba DNA locked behind special project, rather than given as game start
- Drone pacification cost reduced to 3000 (was 5000)

Update: 1. Nov. 2024 um 22:41
von Tovius

1.4
Updated for 3.14
Additions:
- Nesting Grounds, the event that unlocks Voidlures also gives + unity and society research from Voidlures
- Nesting Grounds gives common amoeba dna
- New Nesting Ground tech (requires Grand Archive DLC)
- Nesting Grounds gives +33% vivarium capacity and +15% space fauna sublight speed (requires Grand Archive DLC)
- Nesting Grounds gives unity when pacifying space creatures
- Nesting Grounds starts inside a nebula

Tweaks:
- Nesting Grounds unlocks Voidlures by event, rather than their own unique building

Bug Fixes:
- Curator scientists will once again gain the erudite trait

Update: 24. Sep. 2024 um 20:28
von Tovius

Update: 13. Sep. 2024 um 14:42
von Tovius

Update: 13. Sep. 2024 um 13:40
von Tovius

Update: 12. Sep. 2024 um 12:42
von Tovius

Update: 3. Jun. 2024 um 9:05
von Tovius

Update: 20. Mai 2024 um 15:17
von Tovius

Update: 10. Mai 2024 um 21:13
von Tovius