Stellaris
Spaceborne Civs Expanded
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Обновление: 29 ноем. 2024 в 21:59
от Tovius

Обновление: 29 ноем. 2024 в 12:29
от Tovius

1.4.1
Additions:
- Higher level bio drives increase ship speed
- Cutholoids can be pacified
- Some Guardians can be pacified
- Nesting Grounds, Voidworm special project gives both Voidworm Enzymes modifier and progress on Voidworm Immunity tech
- Nesting Grounds, pacifying creatures always gives both tech and modifier
- Nesting Grounds, finishes Voidworm Plague situation three times as quickly
- Nesting Grounds, can build Stellar Zoos
- Beastmasters can always pacify void clouds

Tweaks:
- Nesting Grounds gives +33% space fauna hull, and +1 space fauna breeding chance, instead of +15% space fauna sublight speed
- Nesting Grounds, amoeba DNA locked behind special project, rather than given as game start
- Drone pacification cost reduced to 3000 (was 5000)

Обновление: 1 ноем. 2024 в 22:41
от Tovius

1.4
Updated for 3.14
Additions:
- Nesting Grounds, the event that unlocks Voidlures also gives + unity and society research from Voidlures
- Nesting Grounds gives common amoeba dna
- New Nesting Ground tech (requires Grand Archive DLC)
- Nesting Grounds gives +33% vivarium capacity and +15% space fauna sublight speed (requires Grand Archive DLC)
- Nesting Grounds gives unity when pacifying space creatures
- Nesting Grounds starts inside a nebula

Tweaks:
- Nesting Grounds unlocks Voidlures by event, rather than their own unique building

Bug Fixes:
- Curator scientists will once again gain the erudite trait

Обновление: 24 септ. 2024 в 20:28
от Tovius

Обновление: 13 септ. 2024 в 14:42
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Обновление: 13 септ. 2024 в 13:40
от Tovius

Обновление: 12 септ. 2024 в 12:42
от Tovius

Обновление: 3 юни 2024 в 9:05
от Tovius

Обновление: 20 май 2024 в 15:17
от Tovius

Обновление: 10 май 2024 в 21:13
от Tovius