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报告翻译问题
Also you should set it so some Centurions spawn in the amoeba home system
For the drones, there's even a category for them (mechanical ships, into which the Crystal Nidus goes, though that's probably a bug).
There is an error I cannot fix:
[13:27:59][trigger.cpp:479]: Wrong scope for trigger 'has_planet_flag' at file: common/game_rules/spaceborne_rules.txt line: 14
Current Scope: astral_rift
Supported Scopes: planet
seems to be caused by
from = { NOT = { has_planet_flag = hoard_planet } }
in the spaceborn_rules.txt
[21:43:12][eventscope.cpp:2445]: Script error, set_location: 'event_target:nomad_spawn' is invalid at file: events/!_nomad_spaceborne_events.txt line: 201
Not a pressing issue, just thought you might ant to know.
Once I finish the comp patches for my other mods, I also plan to let the caravaneers sell storm-related items (techs, edicts, ext) for those who have the new DLC. Is there anything in particular you wish to see?
Could you please tell me what I'd need to edit in the mod files to revert their spawn and movement to vanilla?
Error in events\!_leviathans_spaceborne_events.txt: Ln: 2146 Col: 28
(UTF16-Col: 7)
^
Note:
* The column count assumes a tab stop distance of 8 chars.
* The error occurred at the end of the input stream.
Expecting: closing brace or statement
Other error messages:
The clause opened at ("events\\!_leviathans_spaceborne_events.txt", Ln: 508,
Col: 17) was not closed.
Also, steam seams to hate my patreon link for some reason, so I had to remove it.