Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
Mostrando 91-100 de 186 aportaciones
< 1 ... 8  9  10  11  12 ... 19 >
Actualización: 21 ENE 2024 a las 12:53
por JaceX

Re-add an accidentally deleted file

Actualización: 21 ENE 2024 a las 12:48
por JaceX

Release new updated Battle AI

Actualización: 20 ENE 2024 a las 8:27
por JaceX

Reduce Spartan bodyguard count to make them less OP. Minor morale increase.

Actualización: 20 ENE 2024 a las 8:00
por JaceX

Reduce Spartan bodyguard count to make them less OP.

Actualización: 18 ENE 2024 a las 23:05
por JaceX

Update campaign AI economy, defensive strategy, and mercenary recruitment. Add a fix for family tree bugs.

Actualización: 15 ENE 2024 a las 16:51
por JaceX

Minor update to re-adjust Roman AI assist, and a minor update to fix up the settlement names of Sirmium and Sigundun. Also increase chance of higher tier mercenary recruitment.

Actualización: 14 ENE 2024 a las 23:04
por JaceX

Minor update to mercenary recruitment so that AI focuses more attention on mercenaries in capitals. Minor update to native religion with regard to AI.

Actualización: 13 ENE 2024 a las 10:15
por JaceX

Update to change the wording of the tooltip Official Religion to read Local Religion. Also updated campaign AI. More mercenary recruitment, generally more attacking out of Roman factions. Also added adjustments so that the religion effects don't hurt the AI too much Order wise.

Actualización: 10 ENE 2024 a las 19:59
por JaceX

fix campaign script that i just updated

Actualización: 10 ENE 2024 a las 19:50
por JaceX

Adjust AI mercenary recruitment. Adjust spawning Parthia and Judean rebels whenever a human plays them.