Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
91–100 из 186
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Обновление: 21 янв. 2024 г. в 12:53
автор: JaceX

Re-add an accidentally deleted file

Обновление: 21 янв. 2024 г. в 12:48
автор: JaceX

Release new updated Battle AI

Обновление: 20 янв. 2024 г. в 8:27
автор: JaceX

Reduce Spartan bodyguard count to make them less OP. Minor morale increase.

Обновление: 20 янв. 2024 г. в 8:00
автор: JaceX

Reduce Spartan bodyguard count to make them less OP.

Обновление: 18 янв. 2024 г. в 23:05
автор: JaceX

Update campaign AI economy, defensive strategy, and mercenary recruitment. Add a fix for family tree bugs.

Обновление: 15 янв. 2024 г. в 16:51
автор: JaceX

Minor update to re-adjust Roman AI assist, and a minor update to fix up the settlement names of Sirmium and Sigundun. Also increase chance of higher tier mercenary recruitment.

Обновление: 14 янв. 2024 г. в 23:04
автор: JaceX

Minor update to mercenary recruitment so that AI focuses more attention on mercenaries in capitals. Minor update to native religion with regard to AI.

Обновление: 13 янв. 2024 г. в 10:15
автор: JaceX

Update to change the wording of the tooltip Official Religion to read Local Religion. Also updated campaign AI. More mercenary recruitment, generally more attacking out of Roman factions. Also added adjustments so that the religion effects don't hurt the AI too much Order wise.

Обновление: 10 янв. 2024 г. в 19:59
автор: JaceX

fix campaign script that i just updated

Обновление: 10 янв. 2024 г. в 19:50
автор: JaceX

Adjust AI mercenary recruitment. Adjust spawning Parthia and Judean rebels whenever a human plays them.