Call to Arms

Call to Arms

That207Guy's Realism Mod [STOPPED DEVELOPMENT]
Viser 51–60 av 216 bidrag
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Oppdatering: 13. apr. 2023 @ 14.53

- re-balanced all vehicle costs for all factions
- added new maps

Oppdatering: 11. apr. 2023 @ 10.43

- re-balanced china faction and made units much cheaper, especially infantry
- re-balanced usa faction a bit on vehicles, made them a bit more expensive
- add "hj-12" AT launcher for china
- made ukr javelin soldier more expensive

Oppdatering: 10. apr. 2023 @ 23.35

- added china faction (dont use in conquest yet)

Oppdatering: 5. apr. 2023 @ 9.10

- added small hatch explosion when russian based tanks are ammo breached. Also added a longer delay for when fire will shoot out of hatch.

- added a "0.2%" chance for an explosion on impact of ammo breach for russian based tanks.

- now when western tanks get ammo breached, they will leave the vehicle. They can still re-enter after a repair is done.

Oppdatering: 1. apr. 2023 @ 20.39

- changed tank optic "fov" spotting for "fog of war" to a longer distance and much narrower field of view

Oppdatering: 1. apr. 2023 @ 18.42

- fixed crash when selecting t72a for ukraine
- fixed helicopter panel controls

Oppdatering: 1. apr. 2023 @ 10.47

- increased view/haze range for all SP missions

Oppdatering: 30. mars 2023 @ 22.41

- fixed far sound fx for 2nd top gunner on m1a1 and m1a1hc
- added new turret textures for m1a1hc

Oppdatering: 30. mars 2023 @ 13.52

- added localization for m1a1 and m1a1hc
- fixed abrams not reloading

Oppdatering: 30. mars 2023 @ 10.18

- changed .50cal far sound