Call to Arms
That207Guy's Realism Mod [STOPPED DEVELOPMENT]
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Aggiornamento: 13 apr 2023, 14:53

- re-balanced all vehicle costs for all factions
- added new maps

Aggiornamento: 11 apr 2023, 10:43

- re-balanced china faction and made units much cheaper, especially infantry
- re-balanced usa faction a bit on vehicles, made them a bit more expensive
- add "hj-12" AT launcher for china
- made ukr javelin soldier more expensive

Aggiornamento: 10 apr 2023, 23:35

- added china faction (dont use in conquest yet)

Aggiornamento: 5 apr 2023, 9:10

- added small hatch explosion when russian based tanks are ammo breached. Also added a longer delay for when fire will shoot out of hatch.

- added a "0.2%" chance for an explosion on impact of ammo breach for russian based tanks.

- now when western tanks get ammo breached, they will leave the vehicle. They can still re-enter after a repair is done.

Aggiornamento: 1 apr 2023, 20:39

- changed tank optic "fov" spotting for "fog of war" to a longer distance and much narrower field of view

Aggiornamento: 1 apr 2023, 18:42

- fixed crash when selecting t72a for ukraine
- fixed helicopter panel controls

Aggiornamento: 1 apr 2023, 10:47

- increased view/haze range for all SP missions

Aggiornamento: 30 mar 2023, 22:41

- fixed far sound fx for 2nd top gunner on m1a1 and m1a1hc
- added new turret textures for m1a1hc

Aggiornamento: 30 mar 2023, 13:52

- added localization for m1a1 and m1a1hc
- fixed abrams not reloading

Aggiornamento: 30 mar 2023, 10:18

- changed .50cal far sound