Call to Arms

Call to Arms

That207Guy's Realism Mod [STOPPED DEVELOPMENT]
Showing 51-60 of 216 entries
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Update: Apr 13, 2023 @ 2:53pm

- re-balanced all vehicle costs for all factions
- added new maps

Update: Apr 11, 2023 @ 10:43am

- re-balanced china faction and made units much cheaper, especially infantry
- re-balanced usa faction a bit on vehicles, made them a bit more expensive
- add "hj-12" AT launcher for china
- made ukr javelin soldier more expensive

Update: Apr 10, 2023 @ 11:35pm

- added china faction (dont use in conquest yet)

Update: Apr 5, 2023 @ 9:10am

- added small hatch explosion when russian based tanks are ammo breached. Also added a longer delay for when fire will shoot out of hatch.

- added a "0.2%" chance for an explosion on impact of ammo breach for russian based tanks.

- now when western tanks get ammo breached, they will leave the vehicle. They can still re-enter after a repair is done.

Update: Apr 1, 2023 @ 8:39pm

- changed tank optic "fov" spotting for "fog of war" to a longer distance and much narrower field of view

Update: Apr 1, 2023 @ 6:42pm

- fixed crash when selecting t72a for ukraine
- fixed helicopter panel controls

Update: Apr 1, 2023 @ 10:47am

- increased view/haze range for all SP missions

Update: Mar 30, 2023 @ 10:41pm

- fixed far sound fx for 2nd top gunner on m1a1 and m1a1hc
- added new turret textures for m1a1hc

Update: Mar 30, 2023 @ 1:52pm

- added localization for m1a1 and m1a1hc
- fixed abrams not reloading

Update: Mar 30, 2023 @ 10:18am

- changed .50cal far sound