Barotrauma

Barotrauma

Enhanced Armaments
Menampilkan91-100 dari 357 kiriman
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Pembaruan: 22 Sep 2024 @ 9:55am
berdasarkan SGT. Shorty

Changed:

- New sprites for the Vanguard and Infiltrator's choice weapons, fitting their users' camo.

Fixed:

- Oppressor Battle Rifle Magazines Realigned, each had a deviation of their own.

Pembaruan: 20 Sep 2024 @ 1:50pm
berdasarkan SGT. Shorty

Back for another round
More Jam, m'lord?

Changed:

- Durasteel and Depleted ammunition causes jams in more weapons. They weren't made for them, y'know?

Pembaruan: 19 Sep 2024 @ 4:01pm
berdasarkan SGT. Shorty

Shorty again, with another round of changes.
Suppressive fire, anyone?

Added:

- Renegade Suppressor Assault Rifle, an AR that follows the new MG rules. Can be bought or found.

Changed:

- Machine Guns now run off of an Inverse-recoil system, making them more accurate when laying down rounds.

Pembaruan: 17 Sep 2024 @ 3:23pm
berdasarkan SGT. Shorty

Shorty here again.
Woo, I'm on fire.

Added:

- Commodores' Service Revolver, a High-favor weapon for Coalition.

- Brigadiers' Heavy Pistol, a High-favor weapon for Separatists.

Changed:

- New sprites for Separatist Spec-Ops, both sporting a new camo pattern.

Pembaruan: 16 Sep 2024 @ 5:48pm
berdasarkan SGT. Shorty

Hello, first update from me, and I say
Death to Microstuns!

Added:

- Caseless Durasteel Magazine. Messes the hell of the target and your gun, so keep a backup nearby.

Changed:

- Rifle and lower calibers have had their stuns heavily reduced, or removed. Every weapon has been adjusted to fit this new model.

- Standard infantry no longer carry specialized ammunition.

Pembaruan: 13 Sep 2024 @ 3:44pm
berdasarkan Micheny

The Ultimate Update. (Probably under me anyways)

After almost 3 years in development, I hope it was worth the wait (evidently wasn't for quite a few people).

Changed:

- Molotov Cocktail to Petrol Bomb (also made it craftable as a contraband weapon but a lot weaker)
- Heavily nerfed salvageable items

Removed:

- Harpoon Coilcannon (too gimmicky and isn't all that much powerful than the normal coil-rifle)
- All Fractal Weapons (were a carryover from legacy EHA, were too gimmicky and don't fit the current in-lore aliens)
- Gaston (Pointless)
- Karabiner (Pointless)
- Quality from submission batons
- Most conversations and voicelines (too many people don't like them)

Pembaruan: 4 Agu 2024 @ 12:08pm
berdasarkan Micheny

Removed tourniquet (Antibiotic glue has made it almost entirely redundant)

Pembaruan: 3 Agu 2024 @ 1:46pm
berdasarkan Micheny

Nuclear Armaments. . .

Added:

- Nuclear Explosive (used in most high yield nuclear weapons now)
- Anti-Sub Nuclear Grenade

Changed:

- Made 40mm mini nukes craftable within ammo fabricators
- Resounded small nuclear explosions
- Increased prices of WMDs
- Resprite to Avtomat and Pulemyot
- Minor resprite to Incendiary and Preso Latex Anti-Sub Grenades
- Buffed Surplus HMG a small amount
- Changes to some Anti-Sub grenade explosion damages and ranges
- Removed ability to purchase Prototype Oppressor Heavy Pistol

Pembaruan: 30 Jul 2024 @ 2:44pm
berdasarkan Micheny

- Optimized chemical weapons (overall spawn less emitters however have larger radii, they also have distinctive particle effects, also changed devils breath grenade sprite)

- Revamped Incendium and Acid grenades (former creates fires slower but generally longer area denial and acid grenades have a large, lingering hull damaging cloud)

Pembaruan: 27 Jul 2024 @ 1:43pm
berdasarkan Micheny

Large scale price changes (DU railgun shells are mainly Separatist now and most prices now make a bit more sense)