Barotrauma

Barotrauma

Enhanced Armaments
Ergebnisse 281–290 von 358
< 1 ... 27  28  29  30  31 ... 36 >
Update: 19. Jun. 2022 um 12:39

Added Renegade Anti-Materiel Rifle and Compact Grenade Launcher, resprited SPMG.

Update: 19. Jun. 2022 um 5:26

Added 2 new railgun shells, Piercing and Thermonuclear, changed deconstruction recipes slightly.

Update: 18. Jun. 2022 um 9:38

Actually made the Tikhy a "silent" weapon (This game is really weird when it handles Stereo and Mono tracks) and fixed issue with jamming sounds (If they're mono they only play for half a second for whatever reason :skull:), made Vanilla weapons weaponholder mountable again because i forgot to do it for them. Added Dragon's Breath Shell (no fire on impact :( )

Update: 17. Jun. 2022 um 11:08

Significant nerf to outpost, wreck and security armoury spawns (probs wont make much difference anyways as it never has :skull:), renamed most vanilla weapons to "Surplus" weapons as to fit the modernised arsenal """lore""" on Europa.

Update: 17. Jun. 2022 um 5:22

Quick hotfix to rubber shotgun slugs (I did a bruh and didn't replace the ones that now don't exist).

Update: 17. Jun. 2022 um 5:16

<New Update for Barotrauma, fortunately my mod isn't broken>

Added the Renegade Heavy Combat Uniform, minor rebalance to job loadouts, increased prices for medical items significantly, deprecated mod-exclusive Rubber Slug and incorporated it into the newly added Rubber Shell.

Update: 17. Jun. 2022 um 5:15

<New Update for Barotrauma, amazing.>

Added the Renegade Heavy Combat Uniform, minor rebalance to job loadouts, increased prices for medical items significantly, deprecated mod-exclusive Rubber Slug and incorporated it into the newly added Rubber Shell.

Update: 27. Mai 2022 um 15:11

Reworked Samorodok, Coalition Pistol and Improvised Pistol sprites, added the Renegade Heavy Pistol and the Advanced Pistol.

Update: 26. Mai 2022 um 16:51

Fix to Renegade ammunition duplication oversight.

Update: 24. Mai 2022 um 7:24

The Escape From Pripyat Update.

Universally increased prices of ammunition and firearms along with significantly decreasing their availability in early parts of the campaign, significantly reduced Vintage and High Tier weapon sell prices. Slightly buffed ShAK-12.