Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

On The Edge
Viser 51–54 av 54 bidrag
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Oppdatering: 24. juni 2014 @ 16.17

* Changed colours to be less orange. It was far too oversaturated.
* Addressed an issue where once the first objective in the first part of town was completed, the HUD marker/progress bar still remained, and no indicator would show that the next objective is ready.
* Attempted fix on defensive spikes causing wierd jittering problems with players.

Oppdatering: 24. juni 2014 @ 6.30

Oppdatering: 24. juni 2014 @ 6.09

Oppdatering: 24. juni 2014 @ 6.01