Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

On The Edge
Viser 51-54 af 54 forekomster
< 1  2  3  4  5  >
Opdatering: 24. juni 2014 kl. 16:17

* Changed colours to be less orange. It was far too oversaturated.
* Addressed an issue where once the first objective in the first part of town was completed, the HUD marker/progress bar still remained, and no indicator would show that the next objective is ready.
* Attempted fix on defensive spikes causing wierd jittering problems with players.

Opdatering: 24. juni 2014 kl. 6:30

Opdatering: 24. juni 2014 kl. 6:09

Opdatering: 24. juni 2014 kl. 6:01