RimWorld
MorrowRim - Bonewalkers
Wyświetlanie 1-10 z 18 pozycji
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Aktualizacja: 21 lutego 2023 o godz. 19:43

Update to 1.0.15

  • Added support for Giddy Up 2, preventing you from riding bonewalkers by default.

Aktualizacja: 21 lutego 2023 o godz. 19:36

Update to 1.0.14

  • Removed a stray source folder.
  • Added support for the updated Dunmer mod,

Aktualizacja: 2 grudnia 2022 o godz. 10:03

Update to 1.0.13

  • Removed stray 1.3 assemblies in the 1.4 loadfolder again.

Aktualizacja: 26 listopada 2022 o godz. 20:33

Update to 1.0.11?

  • Added some checks, potentially fixing potential issues if a bonewalker/lord is downed near an enemy.

Aktualizacja: 28 października 2022 o godz. 14:19

Update to 1.0.12

  • Removed leftover assemblies in 1.4 loadfolder, but this time without adding the entirety of Simple Bonemold into the mod.

Aktualizacja: 28 października 2022 o godz. 14:13

Quick revert before things break

Aktualizacja: 28 października 2022 o godz. 14:12

Update to 1.0.11

  • Removed leftover assemblies in 1.4 loadfolder.

Aktualizacja: 25 października 2022 o godz. 12:00

Update to 1.0.10

  • Bonewalkers and bonelords no longer leave filth.
  • Increased aggro radius.

Aktualizacja: 7 października 2022 o godz. 21:09

Update to 1.0.9

  • Additional update for 1.4.
  • Fixed Toxic Environment Resistance stats, and added in Toxic Resistance as well, where appropriate.

Aktualizacja: 6 października 2022 o godz. 14:05

Update to 1.0.8

  • Initial update to 1.4.
  • Modified quality setting code, which no longer checks for specific backstories, and instead checks for hediffs.
  • Added in two Bonewalker creation knowledge tomes. These should be able to be purchased from traders, or obtained through quest rewards. Reading one will give the reader the appropriate hediff, increasing the quality of activated bonewalkers by one additional level per hediff.
  • Added Vanilla Expanded Framework loadfolder, disabling bonewalkers and bonelords from being quest animals.