RimWorld
MorrowRim - Bonewalkers
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Update: 21 feb 2023 om 19:43

Update to 1.0.15

  • Added support for Giddy Up 2, preventing you from riding bonewalkers by default.

Update: 21 feb 2023 om 19:36

Update to 1.0.14

  • Removed a stray source folder.
  • Added support for the updated Dunmer mod,

Update: 2 dec 2022 om 10:03

Update to 1.0.13

  • Removed stray 1.3 assemblies in the 1.4 loadfolder again.

Update: 26 nov 2022 om 20:33

Update to 1.0.11?

  • Added some checks, potentially fixing potential issues if a bonewalker/lord is downed near an enemy.

Update: 28 okt 2022 om 14:19

Update to 1.0.12

  • Removed leftover assemblies in 1.4 loadfolder, but this time without adding the entirety of Simple Bonemold into the mod.

Update: 28 okt 2022 om 14:13

Quick revert before things break

Update: 28 okt 2022 om 14:12

Update to 1.0.11

  • Removed leftover assemblies in 1.4 loadfolder.

Update: 25 okt 2022 om 12:00

Update to 1.0.10

  • Bonewalkers and bonelords no longer leave filth.
  • Increased aggro radius.

Update: 7 okt 2022 om 21:09

Update to 1.0.9

  • Additional update for 1.4.
  • Fixed Toxic Environment Resistance stats, and added in Toxic Resistance as well, where appropriate.

Update: 6 okt 2022 om 14:05

Update to 1.0.8

  • Initial update to 1.4.
  • Modified quality setting code, which no longer checks for specific backstories, and instead checks for hediffs.
  • Added in two Bonewalker creation knowledge tomes. These should be able to be purchased from traders, or obtained through quest rewards. Reading one will give the reader the appropriate hediff, increasing the quality of activated bonewalkers by one additional level per hediff.
  • Added Vanilla Expanded Framework loadfolder, disabling bonewalkers and bonelords from being quest animals.