RimWorld
MorrowRim - Bonewalkers
Affichage des entrées 1-10 sur 18
< 1  2 >
Mis à jour le : 21 févr. 2023 à 19h43

Update to 1.0.15

  • Added support for Giddy Up 2, preventing you from riding bonewalkers by default.

Mis à jour le : 21 févr. 2023 à 19h36

Update to 1.0.14

  • Removed a stray source folder.
  • Added support for the updated Dunmer mod,

Mis à jour le : 2 déc. 2022 à 10h03

Update to 1.0.13

  • Removed stray 1.3 assemblies in the 1.4 loadfolder again.

Mis à jour le : 26 nov. 2022 à 20h33

Update to 1.0.11?

  • Added some checks, potentially fixing potential issues if a bonewalker/lord is downed near an enemy.

Mis à jour le : 28 oct. 2022 à 14h19

Update to 1.0.12

  • Removed leftover assemblies in 1.4 loadfolder, but this time without adding the entirety of Simple Bonemold into the mod.

Mis à jour le : 28 oct. 2022 à 14h13

Quick revert before things break

Mis à jour le : 28 oct. 2022 à 14h12

Update to 1.0.11

  • Removed leftover assemblies in 1.4 loadfolder.

Mis à jour le : 25 oct. 2022 à 12h00

Update to 1.0.10

  • Bonewalkers and bonelords no longer leave filth.
  • Increased aggro radius.

Mis à jour le : 7 oct. 2022 à 21h09

Update to 1.0.9

  • Additional update for 1.4.
  • Fixed Toxic Environment Resistance stats, and added in Toxic Resistance as well, where appropriate.

Mis à jour le : 6 oct. 2022 à 14h05

Update to 1.0.8

  • Initial update to 1.4.
  • Modified quality setting code, which no longer checks for specific backstories, and instead checks for hediffs.
  • Added in two Bonewalker creation knowledge tomes. These should be able to be purchased from traders, or obtained through quest rewards. Reading one will give the reader the appropriate hediff, increasing the quality of activated bonewalkers by one additional level per hediff.
  • Added Vanilla Expanded Framework loadfolder, disabling bonewalkers and bonelords from being quest animals.