Horizon's Gate

Horizon's Gate

Wild Magic
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Uppdatering: 27 feb @ 15:08

Properly classified Madness damage as physical.

Uppdatering: 23 feb @ 13:43

Changes to Bomb and Contagious. They now only affect allies of the dying unit, making them much safer to use.

Uppdatering: 22 okt, 2024 @ 18:09

The Druid's summoned snake now has a different sprite. The multi-part "wyrm" body type was causing issues when used by AI controlled allies, leading to softlocks when moving backwards.

Uppdatering: 17 aug, 2024 @ 10:47

Fixed an issue with Scramble not rerolling Chaos Orbs properly.

Uppdatering: 7 aug, 2024 @ 5:27

Made some under the hood fixes to Wildfire so that it is correctly blocked by Heat Acclimation from the Forgewright.

Uppdatering: 28 apr, 2024 @ 12:12

Fixed a typo on the chaos cloak and made the chaos orb journal entries a half page each.

Uppdatering: 28 apr, 2024 @ 12:00

Thaumaturge rework.

Uppdatering: 30 mar, 2024 @ 16:47

Made some changes that should prevent the Druid's serpent from hitting itself (and poisoning itself, lol). Also, it should properly disappear at the end of combat now.

Uppdatering: 16 jan, 2024 @ 14:02

Edited content

Uppdatering: 15 jan, 2024 @ 17:34

Fixed some enemy faction issues in the lost library.

Druid rework!