Horizon's Gate

Horizon's Gate

Wild Magic
Showing 21-30 of 35 entries
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Update: Feb 27 @ 3:08pm

Properly classified Madness damage as physical.

Update: Feb 23 @ 1:43pm

Changes to Bomb and Contagious. They now only affect allies of the dying unit, making them much safer to use.

Update: Oct 22, 2024 @ 6:09pm

The Druid's summoned snake now has a different sprite. The multi-part "wyrm" body type was causing issues when used by AI controlled allies, leading to softlocks when moving backwards.

Update: Aug 17, 2024 @ 10:47am

Fixed an issue with Scramble not rerolling Chaos Orbs properly.

Update: Aug 7, 2024 @ 5:27am

Made some under the hood fixes to Wildfire so that it is correctly blocked by Heat Acclimation from the Forgewright.

Update: Apr 28, 2024 @ 12:12pm

Fixed a typo on the chaos cloak and made the chaos orb journal entries a half page each.

Update: Apr 28, 2024 @ 12:00pm

Thaumaturge rework.

Update: Mar 30, 2024 @ 4:47pm

Made some changes that should prevent the Druid's serpent from hitting itself (and poisoning itself, lol). Also, it should properly disappear at the end of combat now.

Update: Jan 16, 2024 @ 2:02pm

Edited content

Update: Jan 15, 2024 @ 5:34pm

Fixed some enemy faction issues in the lost library.

Druid rework!