Horizon's Gate

Horizon's Gate

Wild Magic
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Uppdatering: 30 jul @ 6:03

Some status effect changes. Bomb and Contagious now hit surrounding tiles (think flail range). Rupture also has a 10% HP dmg effect when pushed or pulled.

Uppdatering: 26 jul @ 11:02

Serendipity now accelerates the caster's next turn by 1-5. Additionally, the chaos orbs spawned by Serendipity are now much more likely to be offense focused as opposed to defensive.

Uppdatering: 22 jul @ 5:23

Added 2 new passives for the Warlock, and added passive icons to the action preview for Witchbolt so it's clearer where the additional effects are coming from.

Uppdatering: 19 jul @ 19:14

Mass Hex is now compatible with ability tablets.

Uppdatering: 11 jul @ 9:58

Display fixes for Life and Ruin Enchant.

Uppdatering: 4 jul @ 4:28

Lightning Chain now properly respects the "HPbased" element, meaning certain bosses will resist its damage.

Uppdatering: 28 jun @ 4:56

Summoned actors will no longer benefit from the increased stats afforded by difficulty settings.

Uppdatering: 24 jun @ 4:08

Small visibility tweaks to various Thaumaturge debuffs.

Uppdatering: 17 maj @ 8:33

Hex Ray and Mass Hex have additional chances to inflict more status effects, including Malaise, Frail, and Rupture. Beef up your ruin skill to increase the likelihood of these hidden status effects.

Uppdatering: 23 apr @ 17:26

Oneiric Oath now properly increases duration by 20 when ranked up.