Horizon's Gate

Horizon's Gate

Wild Magic
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Update: Jul 30 @ 6:03am

Some status effect changes. Bomb and Contagious now hit surrounding tiles (think flail range). Rupture also has a 10% HP dmg effect when pushed or pulled.

Update: Jul 26 @ 11:02am

Serendipity now accelerates the caster's next turn by 1-5. Additionally, the chaos orbs spawned by Serendipity are now much more likely to be offense focused as opposed to defensive.

Update: Jul 22 @ 5:23am

Added 2 new passives for the Warlock, and added passive icons to the action preview for Witchbolt so it's clearer where the additional effects are coming from.

Update: Jul 19 @ 7:14pm

Mass Hex is now compatible with ability tablets.

Update: Jul 11 @ 9:58am

Display fixes for Life and Ruin Enchant.

Update: Jul 4 @ 4:28am

Lightning Chain now properly respects the "HPbased" element, meaning certain bosses will resist its damage.

Update: Jun 28 @ 4:56am

Summoned actors will no longer benefit from the increased stats afforded by difficulty settings.

Update: Jun 24 @ 4:08am

Small visibility tweaks to various Thaumaturge debuffs.

Update: May 17 @ 8:33am

Hex Ray and Mass Hex have additional chances to inflict more status effects, including Malaise, Frail, and Rupture. Beef up your ruin skill to increase the likelihood of these hidden status effects.

Update: Apr 23 @ 5:26pm

Oneiric Oath now properly increases duration by 20 when ranked up.