Counter-Strike 2

Counter-Strike 2

de_tallon (alpha)
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更新于:2023 年 1 月 9 日 下午 12:43

Update a19
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Made a couple layout changes again, trying to experiment a bit with B site now that I'm 100% happy with the way A site works!

- Opened up back of B site and widened gap in the wall to give a better angle into terrorist entrance.
- Changed color of B connector so it doesn't stand out so much anymore.
- More theming and misc changes I guess.

更新于:2023 年 1 月 1 日 上午 4:31

Update a18
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Happy new year! There's been a couple big changes this update. Here's a quick rundown:

A
- Blocked off lower CT entrance, this should focus the action a bit more and make attacking the site less scary.
- Swapped out pillar with obelisk from Anubis.
- Changed table in tickets area to make it easier for terrorists to take cover behind it.

Rest of the map:
- Added a bunch more scenery, I even think some parts of it could be final.

I'm especially really happy with how the central tower is turning out, I think it works great as a centerpiece so far. Hope you enjoy this update too!

更新于:2022 年 12 月 30 日 下午 12:26

Update a16
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It's been a while! Huge update, way too many changes to list lol. Here's the ones I can remember:

- Overhauled T spawn, removed underpass
- Overhauled A cave entrance (now it's tickets!)
- Lots of new theming although it feels like I'm still nowhere close to finishing lol
- Adjustments to B connector
- Removed grenade hole in A halls due to OP boost potential and not being very useful anyway :(

I'm probably missing tons of other things, I don't even remember what version of this map is currently public anymore. Hope you enjoy the new changes!

更新于:2022 年 3 月 29 日 上午 7:30

Update a13
Thanks again to J3t for all the feedback!
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A
- Added hole on the wall in under to throw grenades through
- Removed a crate in under
- Removed some scaffolding in heaven to give more space
Mid
- Changed A short to make it easier to climb
- Added crate to A short to block sightline from A heaven to B entrance
B
- Returned the hole to its original size

更新于:2022 年 3 月 22 日 上午 5:46

Update a12
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Tons of radical changes to the layout on this update, probably the biggest update since uploading this map to the Workshop!

A
- Reworked under area and T entrance to nerf CT rushes and make attacking the site easier
- Vines! (still need to tweak the color)
B
- Merged CT entrance and connector to simplify the layout
- Added ladder to heaven
- Opened up sightline from CT to B entrance
- Added ramp for smoother access to heaven from CT
- Added arch
Other
- Reworked T spawn to make it more open and hopefully easier to defend against rushes
- Tons and tons of clipping to stop exploits and force-crouch (those damn pillars!)
- Added proper collision to arch models (I may have missed a couple)

Really excited to see how these changes will affect the gameplay!

更新于:2022 年 2 月 27 日 上午 7:31

Update a11

- More theming around B lobby and B site
- Improved visibility on B connector
- Better lighting on A cave route
- Other minor tweaks

更新于:2022 年 2 月 21 日 下午 2:53

Update a10.1

- Pushed CT spawns forward for better timings

更新于:2022 年 2 月 21 日 下午 1:30

Update a10
Thanks again to J3t for all his feedback!

A
- Extended bombsite to include top of bricks
- Clipped a couple of OP boosts
- Added scenery on tunnel entrance

B
- Raised and clipped wall
- Reworked connector to make it less claustrophobic and added scenery
- Opened up ceiling on lobby
- Raised cover on lobby stairs

Mid
- Lowered wall on A short
- Added scaffolding
- Removed weird wood roof thing

Other
- Un-clipped scaffolding on T spawn (have fun!)
- Added towers
- Other stuff I do not remember

更新于:2022 年 2 月 15 日 上午 4:42

Update a9.3

A
- Extended plant area

B
- Changed B lobby slightly, a bit more cover for stairs

Other
- Added some extra scenery
- Misc changes I forgot about

更新于:2022 年 2 月 10 日 下午 1:12

Update a9.2

- Fixed bad lighting resulting from wrong compilation settings