RimWorld
ESCP - Maormer
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Обновление: 9 мар. 2024 г. в 12:50
автор: SirMashedPotato

Update to version 1.1.4

  • Moved the new PathfindingFramework.MovementDef to a loadfolder.
  • Added a load after rule for Pathfinding Framework

Обновление: 9 мар. 2024 г. в 12:37
автор: SirMashedPotato

Update to version 1.1.3

  • Fixed errors that occur when using Biomes! Islands.
  • Added support for the Pathfinding Framework mod. Numbers won't match up to how they were with Terrain Movement Kit, but now Maormer Leviathans and Reef Vipers are properly amphibious.
  • Added a rare chance for Leviathans to generate as starting colonists for Maormer player factions.

Обновление: 8 ноя. 2023 г. в 20:09
автор: SirMashedPotato

Update to version 1.1.2

  • Removed accidental overwriting of vanilla defs.

Обновление: 27 мая. 2023 г. в 16:45

Update to version 1.1.1

  • Fixed a MayRequire in the Maormer culture def.

Обновление: 13 мар. 2023 г. в 11:41

Update to version 1.1.0

Обновление: 10 июл. 2022 г. в 12:23

Update to version 1.0.10

  • Added in the missing ESCP_MaormerVillager pawnKind.
  • Added in an additional small statue variation for the Maormeri style.
  • The description hyperlink for the leviathan hediff on the Maormer race now points to the new hediff.

Обновление: 28 июн. 2022 г. в 17:25

Update to version 1.0.9

  • Patch added for VE Psycasts, ensuring the Serpentine meditation type has an icon.

Обновление: 27 июн. 2022 г. в 12:20

Update to version 1.0.8

  • Updated the Leviathan Invisibility ability for the latest VE Framework.

Обновление: 9 июн. 2022 г. в 23:11

Update to version 1.0.7

  • Maormer Leviathans get a swim speed boost again.

Обновление: 5 июн. 2022 г. в 22:10

Update to version 1.0.6

  • Maormer actually use the Serpentine meditation type now, which is no longer available to everyone except Maormer.