RimWorld
ESCP - Maormer
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Update: 9 mrt 2024 om 12:50

Update to version 1.1.4

  • Moved the new PathfindingFramework.MovementDef to a loadfolder.
  • Added a load after rule for Pathfinding Framework

Update: 9 mrt 2024 om 12:37

Update to version 1.1.3

  • Fixed errors that occur when using Biomes! Islands.
  • Added support for the Pathfinding Framework mod. Numbers won't match up to how they were with Terrain Movement Kit, but now Maormer Leviathans and Reef Vipers are properly amphibious.
  • Added a rare chance for Leviathans to generate as starting colonists for Maormer player factions.

Update: 8 nov 2023 om 20:09

Update to version 1.1.2

  • Removed accidental overwriting of vanilla defs.

Update: 27 mei 2023 om 16:45

Update to version 1.1.1

  • Fixed a MayRequire in the Maormer culture def.

Update: 13 mrt 2023 om 11:41

Update to version 1.1.0

Update: 10 jul 2022 om 12:23

Update to version 1.0.10

  • Added in the missing ESCP_MaormerVillager pawnKind.
  • Added in an additional small statue variation for the Maormeri style.
  • The description hyperlink for the leviathan hediff on the Maormer race now points to the new hediff.

Update: 28 jun 2022 om 17:25

Update to version 1.0.9

  • Patch added for VE Psycasts, ensuring the Serpentine meditation type has an icon.

Update: 27 jun 2022 om 12:20

Update to version 1.0.8

  • Updated the Leviathan Invisibility ability for the latest VE Framework.

Update: 9 jun 2022 om 23:11

Update to version 1.0.7

  • Maormer Leviathans get a swim speed boost again.

Update: 5 jun 2022 om 22:10

Update to version 1.0.6

  • Maormer actually use the Serpentine meditation type now, which is no longer available to everyone except Maormer.