Project Zomboid

Project Zomboid

Immersive Medicine Revised --- 2.0 IN DEV ---
Ergebnisse 1–10 von 25
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Update: 8. Mrz. 2022 um 7:01

Update: 8. Mrz. 2022 um 6:32

* Fixed context menu visibility when no options available

Update: 8. Mrz. 2022 um 3:21

* Now you can drag tonometer and pulsometer by clicking on the panel's top
* Added blood volume inc/decr sandbox option
* Fixed errors after character's death
* Nerfed erythropoetin
* Fixed compatibility with The Only Cure, Algol syringes, etc.
* Fixed max pulse rate at low endurance
* Fixed syringe refilling

Update: 9. Feb. 2022 um 5:00

* Fixed tonometer ui

Update: 7. Feb. 2022 um 9:31

* Fixed error after character's death
* Updated CN translation
* FIxed opioid adiction trait
* Increased morphine effect duration

Update: 4. Feb. 2022 um 13:25

* Fixed COOP mode
* Fixed umifenovir effect
* Fixed opioid addiction trait
* Fixed heartbeat and blood pressure monitors spawn
* Added option that allows you to stitch lacerations with a scalpel, needle and thread

Update: 2. Feb. 2022 um 7:03

Update: 2. Feb. 2022 um 0:40

Update: 1. Feb. 2022 um 15:19

* Added tonometer and wristband for pulse and pressure monitoring
* Nerfed opioid addiction
* Added clean/disinfect blood bag recipe
* Added pulse system
* Added blood pressure system
* Implemented Algover-Burry index to determine blood loss (blood volume)
* Fixed duration of all drugs
* Calibrated time modifier
* Added logging for servers
* Fixed erythropoetin endurance boost
* Fixed blood loss
* Some minor improvement and fixes

Update: 23. Jan. 2022 um 15:21