Wreckfest

Wreckfest

Lego Racers 1' Map Pack (13/13+1)
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更新于:11 月 26 日 上午 9:29
作者:TOAST

Amaventure now with 2 palm trees not missing model cube
Test tracks with tcat

更新于:11 月 26 日 上午 8:53
作者:TOAST

All maps ported, probably have to redo the old maps though. They are now non-reflective and have bright sunless sky like the others but the road is perhaps too smooth (new alien map smooth but that one actually considers the original's uneveneness not totally replaces it
Sky now round and colored from original.
Objects now with prefix and not intermingled into folders (but textures of the old maps are intermingled to the generic texture folder so it might conflict)

*weather named as sky color, bít ugly but better than giving it a fancy name and then it not being logical when a weather is shared.
*new maps have textures 4x scale and no mipmap for opaque and _c5 for transparent while old ones are 2x, normal mipmap and generic transparent c1, too cumbersome to fix with quite little result

**Amaventure using the old palm trees which were deleted

更新于:2022 年 12 月 5 日 上午 6:08

TrIsTr racing surface remeshed and smoothed.
Reverse is now R, probably as clear as "Reverse" for non-english speakers. Mirrowing is out of the question though.

*because of the tunnel most surfaces are actually as smooth as the road itself now, barely anything is original. It is now actually of NFS map quality except the outside island deco.
*Subscenes not remade yet
*only 1 rock texture while having 6 different road variants
*only 2 sand variants are large areas with looping textures, still needs some mesh rocks and texture variants

更新于:2022 年 12 月 2 日 下午 4:54

IPP racing surface remeshed and smoothed.

*not finalized, especially the shortcut. The AI takes it very well so it stays for now. Don't like to UV snow at all it all looks the same after a while.

更新于:2022 年 12 月 2 日 上午 11:15

RKR racing surface remeshed and smoothed.
MMM is now #gravelpacked, last corner' shortcut smoothed

*Castles fully remeshed, second one's front is not seamless
*2 textures missing on IPP

更新于:2022 年 12 月 2 日 上午 2:33

MMM racing surface remeshed and smoothed.
Result cameras on the already smoothed maps.

*Surface of MMM is currently all Asphalt, should be Gravelpacked probably

更新于:2022 年 12 月 1 日 下午 1:29

DAD racing surface remeshed and smoothed.

*Dunes are a Shrinkwrap remesh layered ontop of the old dunes, so they're almost as raggedy but I didn't see anything wrong with them, roads might still have some odd angles

更新于:2022 年 12 月 1 日 上午 8:38

DFD racing surface remeshed and smoothed.
IGP destructables merged, issues below fixed

更新于:2022 年 12 月 1 日 上午 4:38

IGP racing surface remeshed and smoothed. New road is mostly done with Reset UV like NFS maps.
All maps now use a common texture folder. They're all now 2x scaled.
RRR added to thumbnail (finally)


*slighty Inviswall mishap in the first corner/ minecart tracks are not protected by inviswalls
*Weather might need more passive lighting

更新于:2022 年 11 月 9 日 上午 4:08

Ice Planet Pathway (IPP)
Every map is now ROAD and TRUEROAD for reliable grip. Inviswalls now #concrete_barrier
TT: no more reflective textures
IGP: No more nets catching players on Reverse that spawn under them. #twosided removed because unnecessary.
DDD: Last jump adjusted, new weather
DAD: Flickering mirage, more torches.
TrIsTr:Non-immersive Inviswall indicator near the start of the map to indicate the inviswall blocking off the ocean.

*RKR still missing from the thumbnail