Wreckfest

Wreckfest

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Lego Racers 1' Map Pack (13/13+1)
   
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31.035 MB
2021 年 12 月 27 日 上午 3:43
11 月 26 日 上午 9:29
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Lego Racers 1' Map Pack (13/13+1)

描述
Not even considered ports anymore, more conversions from how the roads are now. +1 Test Track included

Scale is 1:4 (so I don't forget I got so many games it's hard to keep track of)
61 条留言
TOAST  [作者] 2023 年 4 月 29 日 上午 2:53 
The thing is most textures are vertex color picked like the original, I just took the most yellow and ran with it. The mirage is mostly yellow with studs on top of the legs and I just used a color picked flipbook rather than using the stud texture copied a couple times and deleted partially on most partitions. Not sure I'd call it a bug though it's barely visible in the first place.
Trudin 2023 年 4 月 29 日 上午 1:07 
Great track pack! Well done. There are some texture missing where are very yellow as the picture below.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2968679603
Kuchenkruste 2023 年 4 月 17 日 下午 11:17 
No problem, I can totally understand where you're coming from but I would've regretted not asking you.
TOAST  [作者] 2023 年 4 月 17 日 下午 4:19 
I've only remade them for the pseudo realistic cars that'd bump on the rough triangles of the original map, your seem to work just fine though. Not really into giving them to others mostly I don't really like them myself so many mistakes you do while in the zone.
Kuchenkruste 2023 年 4 月 17 日 上午 8:18 
I love this mod :steamthumbsup:
Great work! I'm a huge fan.
I'm also currently working on a similar project and maybe you could help me out.
I'm making a Lego Racers Mod for Mario Kart Wii.
I've already created all the UI Elements and ported 11/13 maps over to Mario Kart.
You can check it out in a short private demo video if you like:
https://www.youtube.com/watch?v=rnle1gMx2Uk
However, while the maps are fun to drive, they are not even close to being as pretty as yours. That's why I wanted to ask if I could use your 3D models.
The mod was originally meant to be a private project, but if it would ever be released to the public I would of course credit you. If it sounds dumb feel free to delete my post :)
76561198238489124 2023 年 3 月 29 日 下午 12:46 
Pardon my French but YOU ♥♥♥♥♥♥♥ LEGEND!!!
TOAST  [作者] 2023 年 2 月 11 日 下午 1:49 
There's so many games out there I've yet to see. I did get Flatout Forest1 but it's without buildings as of yet. Ride to Hell:Retribution just has Unreal packets of map pieces I could piece together, so many things not to mention the other NFS maps that seem to break the game's routing logic.
3 Ducks in a Trenchcoat 2023 年 2 月 11 日 上午 8:42 
I see, thank you for the information. There was a racing game on the PS3 called motorstorm, you may have heard of it, but anyways I had the wild thought of what if those maps were placed in wreckfest, since the game is basically an extreme offroad desert racing game and would mesh pretty well. Nonetheless now that you mention it the PS3's file architecture is probably wildly different so I'm not sure if it would even be possible in this case.
TOAST  [作者] 2023 年 2 月 11 日 上午 1:36 
Wreckfest has some limitations, mostly the 3 way shortcuts, cap of 8 alternate routes, some weird bug of routes being too round or snapping to insane elevation. Getting the map files is quite dependant on the game itself. Nfs4 has the files just there, NSR has the map just there the textures you need to rip manually, LR you can extract, convert and import the static meshes but the rest is a guesswork where it's suppose to be. Used a recording to get where to place palm trees for example. DKR, or all N64 things, is just frame dumps from emulator but rips for sprites since they don't come with the meshes. Racers 2 is terrain with manually placed objects, same as Flatout and BigRig. Probably best to learn how to Blender fast before doing this could have saved alot of time.
3 Ducks in a Trenchcoat 2023 年 2 月 10 日 下午 3:59 
Both a hilarious and fantastic mod. Question though; the process you mentioned you used in your previous comment, could that be done for other games, ie porting maps from other games? I know nothing about modding, but just a general inquiry I suppose.