Serious Sam 4

Serious Sam 4

Enemy Behaviour Restoration (Addon)
Visar 1–10 av 36 poster
< 1  2  3  4 >
Uppdatering: 21 feb, 2024 @ 11:48

General:
- Technopolyp's bullets are now physical entities and not hit-scan. (yes, you can dodge them now!)
- Belchers are now much more susceptible to higher powered weaponry.
- Scrapjack now has a chance to fire more rockets during his rages.

Uppdatering: 19 dec, 2023 @ 17:14

General:
- Improved compatibility with new ECF update.

Uppdatering: 16 sep, 2023 @ 13:42

Minor Bio-Mechanoids:
- Reduced the effective range of the melee attack.

Uppdatering: 20 aug, 2023 @ 13:06

General:
- Fixed Technopolyp's rockets not spawning.

Uppdatering: 12 aug, 2023 @ 7:18

General:
- Fixed Spiders' Hard attacks not working correctly.

Uppdatering: 31 jul, 2023 @ 12:20

General:
- Fixed Scrapjack's grenades not appearing.

Uppdatering: 30 jul, 2023 @ 9:50

General:
- Fixed Octanian Sniper's laser beam not showing.

Uppdatering: 8 jun, 2023 @ 3:32

General:
- Improved compatibility with new ECF update.

Uppdatering: 22 mar, 2023 @ 12:13

General:
- Improved compatibility with new ECF update.

Mummies:
- Mummies can now move at random movement speeds.

Uppdatering: 4 mar, 2023 @ 13:23

General:
- Incorporated a few ECF fixes onto EBR files.

Belcher:
- Temporarily disabled leap attack because of balancing issues.