RimWorld

RimWorld

Combat Psycasts
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Uppdatering: 15 jul @ 9:05

[Auto-generated text]: Update on 7/15/2025 6:06:23 PM.

Uppdatering: 25 apr, 2024 @ 9:47

[Auto-generated text]: Update on 4/25/2024 6:47:37 PM.

Uppdatering: 17 apr, 2024 @ 6:44

[Auto-generated text]: Update on 4/17/2024 3:44:32 PM.

Uppdatering: 9 nov, 2022 @ 4:53

[Auto-generated text]: Update on 11/9/2022 1:53:48 PM.

Uppdatering: 8 aug, 2022 @ 10:38

- Changed VPE tree name to "Kineticist" and tweaked description to be more in line with the rest of that mod's trees
- Fixed heavy psychic slug psycast firing a medium slug instead of an heavy one when VPE was loaded

Uppdatering: 8 aug, 2022 @ 9:20

[Auto-generated text]: Update on 8/8/2022 6:20:33 PM.

Uppdatering: 8 aug, 2022 @ 9:10

- Added compatibility with Vanilla Psycasts Expanded thanks to legodude17

Uppdatering: 9 apr, 2022 @ 7:04

- Slugs now autocast by default
- Fixed slugs not firing when using Shieldbelt

Uppdatering: 18 jan, 2022 @ 8:04

- Fixed incompatibiliy with some mods affecting accuracy calculation (such as Nanosuits)
- Fixed Psychic Choke kills not affecting faction relations (https://github.com/Edern76/CombatPsycasts/issues/1)

Uppdatering: 14 dec, 2021 @ 11:29

- Added sound effect and blood whenever Brain Exploder destroys a pawn's entire head (50% chance on each successful cast)
- Fixed a rare error on world generation
- Fixed error spam whenever a pawn obtained the Psychic Choke psycast
- Debug Shirt should no longer be obtainable outside of debug mode