RimWorld

RimWorld

Combat Psycasts
Viser 1–10 av 13 bidrag
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Oppdatering: 15. juli @ 9.05

[Auto-generated text]: Update on 7/15/2025 6:06:23 PM.

Oppdatering: 25. apr. 2024 @ 9.47

[Auto-generated text]: Update on 4/25/2024 6:47:37 PM.

Oppdatering: 17. apr. 2024 @ 6.44

[Auto-generated text]: Update on 4/17/2024 3:44:32 PM.

Oppdatering: 9. nov. 2022 @ 4.53

[Auto-generated text]: Update on 11/9/2022 1:53:48 PM.

Oppdatering: 8. aug. 2022 @ 10.38

- Changed VPE tree name to "Kineticist" and tweaked description to be more in line with the rest of that mod's trees
- Fixed heavy psychic slug psycast firing a medium slug instead of an heavy one when VPE was loaded

Oppdatering: 8. aug. 2022 @ 9.20

[Auto-generated text]: Update on 8/8/2022 6:20:33 PM.

Oppdatering: 8. aug. 2022 @ 9.10

- Added compatibility with Vanilla Psycasts Expanded thanks to legodude17

Oppdatering: 9. apr. 2022 @ 7.04

- Slugs now autocast by default
- Fixed slugs not firing when using Shieldbelt

Oppdatering: 18. jan. 2022 @ 8.04

- Fixed incompatibiliy with some mods affecting accuracy calculation (such as Nanosuits)
- Fixed Psychic Choke kills not affecting faction relations (https://github.com/Edern76/CombatPsycasts/issues/1)

Oppdatering: 14. des. 2021 @ 11.29

- Added sound effect and blood whenever Brain Exploder destroys a pawn's entire head (50% chance on each successful cast)
- Fixed a rare error on world generation
- Fixed error spam whenever a pawn obtained the Psychic Choke psycast
- Debug Shirt should no longer be obtainable outside of debug mode