RimWorld

RimWorld

Combat Psycasts
Ergebnisse 1–10 von 13
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Update: 15. Jul. um 9:05
von Edern

[Auto-generated text]: Update on 7/15/2025 6:06:23 PM.

Update: 25. Apr. 2024 um 9:47
von Edern

[Auto-generated text]: Update on 4/25/2024 6:47:37 PM.

Update: 17. Apr. 2024 um 6:44
von Edern

[Auto-generated text]: Update on 4/17/2024 3:44:32 PM.

Update: 9. Nov. 2022 um 4:53

[Auto-generated text]: Update on 11/9/2022 1:53:48 PM.

Update: 8. Aug. 2022 um 10:38

- Changed VPE tree name to "Kineticist" and tweaked description to be more in line with the rest of that mod's trees
- Fixed heavy psychic slug psycast firing a medium slug instead of an heavy one when VPE was loaded

Update: 8. Aug. 2022 um 9:20

[Auto-generated text]: Update on 8/8/2022 6:20:33 PM.

Update: 8. Aug. 2022 um 9:10

- Added compatibility with Vanilla Psycasts Expanded thanks to legodude17

Update: 9. Apr. 2022 um 7:04

- Slugs now autocast by default
- Fixed slugs not firing when using Shieldbelt

Update: 18. Jan. 2022 um 8:04

- Fixed incompatibiliy with some mods affecting accuracy calculation (such as Nanosuits)
- Fixed Psychic Choke kills not affecting faction relations (https://github.com/Edern76/CombatPsycasts/issues/1)

Update: 14. Dez. 2021 um 11:29

- Added sound effect and blood whenever Brain Exploder destroys a pawn's entire head (50% chance on each successful cast)
- Fixed a rare error on world generation
- Fixed error spam whenever a pawn obtained the Psychic Choke psycast
- Debug Shirt should no longer be obtainable outside of debug mode