Garry's Mod
Custom Loadout
51–60 из 61
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Обновление: 31 дек. 2021 г. в 7:39

- (Builder-X) Do not apply the loadout if a player is on Build mode

Обновление: 17 дек. 2021 г. в 22:01

None Provided

Обновление: 17 дек. 2021 г. в 21:53

- Fixed a huge mistake related to URS

Обновление: 13 дек. 2021 г. в 9:02

- Added compatibility with WUMA

Обновление: 13 дек. 2021 г. в 7:13

- Slightly improved UI
- Now you can change how much primary ammo you want to have (It is still limited by the server's custom_loadout_ammo_primary convar)

Обновление: 10 дек. 2021 г. в 18:15

- Fixed typo
- Added weapons from Half-Life: Source
- Added a console command: loadout_open
- More safety checks against tampering on the save file
- After giving weapons, select the last weapon on the loadout

- Improved the loadout window
- Loadout window is resizable now
- Only allow one instance of the loadout window to be visible at once

Обновление: 9 дек. 2021 г. в 8:03

- Strip ammo before applying a loadout to prevent stacking
- Added new console variables for server operators: custom_loadout_ammo_primary and custom_loadout_ammo_secondary

Обновление: 8 дек. 2021 г. в 8:18

- Fixed a issue on single player where some weapons were not being given, and the loadout was not being applied on spawn at all

Обновление: 8 дек. 2021 г. в 7:19

- Fixed missing icons for weapons that store them on materials/vgui/entities/

Обновление: 8 дек. 2021 г. в 7:16

None Provided